2022 年 87 巻 798 号 p. 1452-1462
The paper aims to clarify the value of MR as a tool for presenting information and promoting dialogue in the design process. First, we constructed an MR-based information presentation tool, which was exhibited in the event space. After that, we conducted user observation and analyzed the scenes. The effectiveness of MR was recognized as a tool to induce users to view information in a way that the information presenters intended through experiential sequences, and to make it easier for users of the tool to clarify the main and sub-information through looping in the experience.