Educational technology research
Online ISSN : 2189-7751
Print ISSN : 0387-7434
Review
The Research Trends in Game-Based Learning and Open Education
Toru FUJIMOTOKatsusuke SHIGETAYuki FUKUYAMA
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Volume 39 (2016) Issue 1 Pages 15-23

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Abstract

Game-based learning and open education are two areas of research that have attracted attention in recent years within the global trend of educational technology research, recognized as important subjects for study that will become increasingly popular in the next few years. This paper outlines the research trends in both game-based learning and open education, and places them in the perspective of multidisciplinary research, given the prospect of SIG’s “Game-based Learning and Open Education” that was launched in 2014 by the Japan Society for Educational Technology.

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© 2016 Japan Society for Educational Technology
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