NIHON GAZO GAKKAISHI (Journal of the Imaging Society of Japan)
Online ISSN : 1880-4675
Print ISSN : 1344-4425
Invited Review
A Virtual Reality Computational Platform Dedicated for the Emergence of Global Dynamics in a Massive Swarm of Objects
Gregory GUTMANNRyuzo AZUMAAkihiko KONAGAYA
Author information
JOURNALS RESTRICTED ACCESS

2018 Volume 57 Issue 6 Pages 647-653

Details
Abstract

Emergence is one of the key design principles in molecular robotics which aims to construct an artifact by means of the bottom-up fabrication of biomolecules as living things. In order to promote rational design of emergence necessary for molecular robotics, we have developed a virtual reality (VR) computational platform. The computational platform incorporates VR particle simulation, VR live control and interactive VR user interface running on GPU computing. The VR particle simulation is capable to emerge global dynamics in a massive swarm of objects represented by a compound of particles interacted by Lennard-Jones potential. The VR live control enables us to tune simulation parameters while running VR particle simulation. The interactive VR user interface enables us to intervene in simulation with virtual hands. GPU computing plays an essential role in achieving more than 90 frames per second in rendering while computing particle simulations in the millions.

Information related to the author
© 2018 by The Imaging Society of Japan
Previous article Next article
feedback
Top