映像情報メディア学会誌
Online ISSN : 1881-6908
Print ISSN : 1342-6907
ISSN-L : 1342-6907
仮想物体操作のための3次元ユーザインタフェース
朝倉 輝包 躍後藤 敏行
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1999 年 53 巻 7 号 p. 1018-1025

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This paper describes an interactive user interface method for handling and modeling virtual objects based on a user's finger motion, and a prototype user interface system, consisting of a binocular stereo display, a set of TV cameras, and two workstations. One of the workstations inputs the images of the user's fingers from the cameras, and estimates the three-dimensional finger motions. Based on the detection of the finger instructions, the other workstation interactively controls the three-dimensional motions and material and lighting properties of objects' geometric models, and presents them to the user through the binocular display. Experimental results using the system are also shown.

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© 社団法人 映像情報メディア学会
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