STUDIES IN SIMULATION AND GAMING
Online ISSN : 2434-0472
Print ISSN : 1345-1499
Refereed Papers
Development of “Saiban-in Saiban Game” and Its Effects
Ayumu ARAKAWA
Author information
JOURNAL FREE ACCESS

2009 Volume 19 Issue 1 Pages 9-16

Details
Abstract

We developed “Saiban-in saiban game” for citizens to go through the deliberation process in Saibannin-Seido (Japanese mixed jury system) and to gather citizen’s lay theory. To examine the effects of the game, fifty undergraduate students participated in the simulation. The results of a written questionnaire after the gaming showed that they change their opinion about Saibannin-Seido and that they had an emotional feeling in the game. The analysis results in their communication showed that we could gather citizens’reasoning for guilty or not-guilty. These showed usefulness of the game, and it suggests availability for law-related education in each level.

Content from these authors
© 2009 Japan Association of Simulation & Gaming
Previous article Next article
feedback
Top