2019 Volume 29 Issue 1 Pages 18-23
Simulation & Gaming is used as a methodology for education and research related to various issues. In order to properly evaluate the results of research that employed a specific methodology, it is necessary to understand them based on the underlying philosophical assumptions. Taking into account recent environmental changes that surround us, this paper examines the way of exploring knowledge and methods by using Simulation & Gaming to solve problems and challenges in diverse areas, and also points out that co-creation process between game designers, users and players is an important aspect of Simulation & Gaming.