2015 Volume 35 Pages 11-22
This paper introduces the development and practice of the Life Planning Game for 730 students, and verification of the Image Map. Sentences generated by students about planning for the future, from before and after administered lessons, were analyzed according to three assessment criteria related to a realistic understanding of the future. Before the lesson, more than half the students’ results indicated a vague view of the future, and less than 10% indicated a very realistic view toward the future. After the lesson, the percent of vague views decreased, and approximately 45% of student results indicated a very realistic view toward the future. Therefore, it is suggested that the Life Planning Game is an effective tool to help students learn to realistically plan for the future. Also verification of the Image Map indicates that new contents can be added.