抄録
In organizations, or societies, individuals are specialized as agents by embedding their decision-making rules in the structure of organizational design, and their activities are coordinated under the authority or other communication devices. The range of decisions and responsibilities assigned to agents is specified, and at the same time, is consciously or unconsciously limited. This study proposes a quasi-computational model of cognitive processes and knowledge in organizations in which certain pathological phenomenon of cognitive blocking may appear. Agents embedded in organizational context suffer from internal conflict between their wants and requirements, and sometimes ignore signals that imply the ethical issues or injustices. Combined with the elimination by tolerance, and linking to inverse resolution, the phenomenon of cognitive blocking is modeled as a version of the centipede game, an agent extension of Prolog. Tolerance indirectly controls the agent’s reasoning; the notion of “a feeling of responsibility for the effect of one’s actions on others” is modeled and is expected to be the basis for AI programs with self-concept, acceptance of authority, responsibility, and reliance.