2005 年 35 巻 p. 67-72
Although information technology continues to develop rapidly, systems collecting for data of basketball games using computers are only seldom used in games of high schools and Technical Colleges. In basketball games, players move about on the court quickly and complexly throughout the game, thereby generating myriad game data. For that reason, it is difficult to input data into the computer surely while viewing the game. This paper presents a simplified GUI system that can manage various basketball game data. The system excels especially in the data input operation. It also has useful data analysis processing functions. Consequently, we are aiming at increasing its popularity.