論文ID: 2024DII0004
Holography is a three-dimensional (3D) technology that enables natural stereoscopic viewing with deep depth and expected for practical use in the future. Based on the recording process of holography, the electronic data generated through numerical simulation in a computer are called computer-generated holograms (CGHs). Displaying the generated CGH on a spatial light modulator and reconstructing a 3D object by illuminating it with light is called electro-holography. One of the issues in the development of 3DTV using electro-holography is the compression and transmission of a CGH. Because of the data loss caused by compression in a CGH, the quality of the reconstructed image may be affected, unlike normal 2D images. In wireless transmission of a CGH, not only data loss due to compression but also retransmissions and drops of data due to unstable network environments occur. These may degrade the quality of the reconstructed image, cause frame drops, and decrease the frame rate. In this paper, we developed a system for streaming CGH videos for reconstructing 3D objects using electro-holography. CGH videos were generated by merging multiple CGHs into a timeline, and the uncompressed or lossless compressed CGH videos were streamed via a network such as wired and wireless local area networks, a local 5G network, and mobile network. The performance of the network and quality of the CGH videos and reconstructed images were evaluated. Optically reconstructed images were obtained from the uncompressed CGH videos streamed via the networks. It was also confirmed that the required bit rate could be reduced without degrading the quality of the reconstructed image by using lossless compression. In some cases of wireless transmission, even when packet loss or retransmission occurs, there was no degradation in the reconstructed image quality.