Transactions of the Virtual Reality Society of Japan
Online ISSN : 2423-9593
Print ISSN : 1344-011X
ISSN-L : 1344-011X
Basic Study of Supporting Ocular Movements by Galvanic Vestibular Stimulation
Yuki HashimotoAru SugisakiTomoko YonemuraHiroyuki IizukaHideyuki AndoTaro Maeda
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2012 Volume 17 Issue 1 Pages 23-32

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Abstract

Galvanic vestibular stimulation is known to cause ocular movement. However, the effects of GVS on ocular movements have only been investigated when gazing at a certain point, despite the fact that humans use two different strategies to follow moving targets: saccade and smooth pursuit. The effects of GVS may be different for these two strategies. This paper investigates the effects of GVS during saccade and smooth pursuit. The results show that GVS exerts different effects on each of these eye movement strategies.

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© 2012 THE VIRTUAL REALITY SOCIETY OF JAPAN
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