2003 Volume 8 Issue 1 Pages 11-18
Realization of walk-through in shared-virtual environment over Internet is expected to be utilized in at-home rehabilitation or multi-user amusement system. This study proposes a system for multi-user walk-through system using client/server system and locomotion interface using walk-in-real-place "WARP". The position error, angle error and curvature of avatar trajectory were evaluated at various communication intervals. It was demonstrated that the smooth and accurate avatar animation of remote user in shared virtual space was attained by the developed system.