Reports of the Technical Conference of the Institute of Image Electronics Engineers of Japan
Online ISSN : 2758-9218
Print ISSN : 0285-3957
Reports of the 209th Technical Conference of the Institute of Image Electronics Engineers of Japan
Session ID : 03-08-12
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Cloth Simulation by OpenGL
*Rieko HASHIMOTONaokazu AOKIHiroyuki KOBAYASHI
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Abstract

This work is a cloth simulation created using OpenGL (Open Graphics Library). Although cloth is very familiar in daily life, it is very difficult to express it with reality by CG. We investigated how to express the motion and appearance like a genuine article. We paid attention especially to appearance and texture, and expressed delicate differences among various cloths by changing surface, lighting condition, thickness of cloth etc.

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© 2004 by The Institute of Image Electronics Engineers of Japan
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