Reports of the Technical Conference of the Institute of Image Electronics Engineers of Japan
Online ISSN : 2758-9218
Print ISSN : 0285-3957
Reports of the 239th Technical Conference of the Institute of Image Electronics Engineers of Japan
Session ID : 08-01-04
Conference information

9:30-10:50 Chair: Koichi MATSUDA, Iwate Prefectural University
Real-time Simulation of a Snowfall
*Tomohide GOTOMakoto KOSUGINobuhiko MUKAI
Author information
CONFERENCE PROCEEDINGS RESTRICTED ACCESS

Details
Abstract

We propose a real-time generation method of a snowfall by computer graphics. On snowfall phenomena, Shiina et al. observed real motion of each snow particle under no wind and no confliction among snow particles, and they introduced falling speed of snow particle from its diameter. They also classified its falling pattern from a shape of snow particle into vertical, slant and spiral falling. Then, in order to generate three kinds of falling pattern of a snow particle, we analyze observation data on snowfall motion and formulated horizontal direction and distance of a snow particle from its shape and size. Based on these results and using spherical polygon as a model of snow particle, total motion of snowfall is expressed by varying size and shape of snow particle and by combining three types of falling pattern.

Content from these authors
© 2008 by The Institute of Image Electronics Engineers of Japan
Previous article Next article
feedback
Top