International Journal of Asia Digital Art and Design Association
Online ISSN : 1738-8074
Volume 18 , Issue 3
Showing 1-4 articles out of 4 articles from the selected issue
  • Ji Hyun Kim, Hong Jin Kim, Hoe Kyung Jung, Joung Youn Lee
    2014 Volume 18 Issue 3 Pages 32-38
    Published: 2014
    Released: September 06, 2019
    JOURNALS OPEN ACCESS
    For creative ideas and problem solving, various methodologies are used in the field of design and social sciences. Design methodology includes a variety of ways to come to a solution prototype through qualitative surveys of users. Meanwhile, in the field of social sciences, a quantitative and larger scope user survey is used to verify suggested solutions or analyze the issues of social phenomena. In order to complete the problem solving process through planning and analysis, there is a need to combine these two methodologies. This study compiled usable methodologies by analyzing theses in the field of design and social sciences and establishing meta data in order to develop and suggest a more integrated methodology. By taking into account the stages and methods where each methodology has strength, a five stage research methodology is suggested, PAIRS , that consists of Phenomena Analysis Ideation Review Supply. In the stages of Phenomena, Ideation and Supply, design methodology can be used effectively, while in the stages of Analysis and Review, methodologies of social sciences with more analytical components can be used. This is expected to allow the use of various methodologies depending on the purpose and stage in the research and development of products and services in both design and social sciences. By doing so, it is expected that it will contribute to the conclusion of insights and suggestions of innovative solutions.
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  • Banung Grahita, Toshihiro Komma
    2014 Volume 18 Issue 3 Pages 40-47
    Published: 2014
    Released: September 06, 2019
    JOURNALS OPEN ACCESS
    This paper des cribes a transformation of wayang beber of Pacitan character figure s visual style and identification of its features. Wayang beber is one of wayang forms; it is a traditional theater art that originated on Indonesian island of Java It use s series of paint ed scroll as storytelling medium. Wayang beber is rare form of wayang, today it only could be found in Pacitan city, in east Java, and Wonosari in Yogyakarta. Wayang beber found in Pacitan called wayang beber of Pacitan. Wayang beber of Pacitan has distinc t visual style to depict human figure. This visual style is one of pinnacle of Javanese artistic tradition that has strong influence within Javanese society. It is a part of traditional artistic knowledge that should be preserved and developed. The main pr oblem for preservation is a lack of visual and textual documentation. Our research on this paper is focus ing on a study of the visual style of wayang beber of Pacitan character figure s The purpose is to compile an artistic knowledge for preserving wayang beber tradition. W e trac ed the origin of the visual style , and identifie d the distinguishable features. As a result, we found four important features on the visual style; those are stylized shape, distorted proportion, outline drawing, and polychromatic co lor.
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  • Suna Park, Yoojin Lee, Seungho Park
    2014 Volume 18 Issue 3 Pages 48-58
    Published: 2014
    Released: September 06, 2019
    JOURNALS OPEN ACCESS
    Icon, an element of GUI, became essential means of effective visual communication and its importance is gradually increasing with the wide spread and advancement of smart ph one. Trend of such icon is changing from Skeuomorphism presenting concreteness to minimalism presenting abstractness and simplicity. However, its performance as effective visual communication has not been verified yet and there is a lack of study on this s ubject. Therefore, the purpose of this study lies in verifying the concreteness and abstractness of icon design. The research on visual component of icon was conducted through literature review, analysis on Skeuomorphism and minimalism was conducted to rec ognize current design trend, and consideration on concreteness and abstractness of icon was carried out. Afterwards, icon design was classified into each form of expressions that are realistic concrete iconic abstract expression and then user survey was conducted. The significance of this study lies in the fact that literatures review on the design of icon, a current hot issue, and verificat ion on its influence with division of 5 aspects including information recognition, preference, curiosity, purchase i ntention, and memorability for each form of expression have been conducted.
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  • Jiwon Lee, Hyunsuk Kim, Jinhyung Yoo
    2014 Volume 18 Issue 3 Pages 60-65
    Published: 2014
    Released: September 06, 2019
    JOURNALS OPEN ACCESS
    Taking the jam-packed buildings of the metropolitan space as a forest, we experience the in-between spaces or in other words public footpaths, and depending on the images produced from such experiences we come and go between the copiousness and penuriousness of life. But regrettably if we examine the properties of modern metropolitan space, indigenous placeness of the site are being divested in the course of commercial developments, and the sense of place that should be enjoyed are getting lost. This research aims to find the methodology of reverting back to the genuine sense of place through an ecocentric perspective of architectural enclosure. For this regression to placeness, spatial organization in an enclosing shape that induces a movement known as ‘stroll’ was necessary. The logic that humans holistically desire an organic order of nature that essentially resembles themselves was placed as the clue to ecological sense of place, and this generated the connection between the expressive characteristics of the organically surrounding enclosure shapes of spacial organization and sense of place.
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