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Atsunori Ariga
Session ID: O1-01
Published: 2016
Released on J-STAGE: October 17, 2016
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People feel uncomfortable when someone else comes spatially near and thus encroaches on their personal space (PS). Although many social psychologists have explored characteristics of PS of/between/among individuals so far, there is currently no empirical research on whether the PS of individuals expands into space surrounding their belongings (or objects) that are away from their body. This study measured the spatial distance between bags which participants and confederates left behind, and thus demonstrated that the distance between bags was modulated in response to the interpersonal relationship of their owners. The present study suggests new evidence for expansive PS, which is the concept that an individual's PS expands into space surrounding his/her belongings.
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Yasuto Okamura
Session ID: O1-02
Published: 2016
Released on J-STAGE: October 17, 2016
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Previous studies have found a negative correlation between subjective hunger aroused by direct olfactory and gustatory stimulus and altruistic behavior. However, the influence of activation of food representation on altruistic behavior by mere recollection of food without any direct stimuli still remained in question. This study aimed to examine how the degree of subjective hunger by mere recollection of food affects participants’ altruistic behavior. 63 participants were allocated one of three conditions where they were made to feel hunger by recollecting a specific food to describe in detail: noodle for strong condition; pudding for weak condition; and control condition with no recollection task. After the priming task, participants were asked how much they would be willing to help another experiment. A result showed that the participants in the noodle condition were significantly more reluctant to help compared to the other two conditions. The result is explained using conceptual metaphor theory.
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Kazuki Nakamichi, Tomonari Awaya, Takeo Kato, Kiyotaka Tomiwa, Takashi ...
Session ID: O1-03
Published: 2016
Released on J-STAGE: October 17, 2016
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Williams syndrome (WS) is a neurodevelopmental disorder by a hemizygous deletion in chromosome 7. WS is relatively preserved in the processing of faces and often shows ASD characteristics. In the present study, we investigated the relationship between clinical characteristics and face memories in WS. We employed 18 WS (mean age: 25.2) and 16 children with typical development (TD) (mean age: 6.5), who performed tasks of face memory and approachability to the faces. ASD characteristics in all participants was assessed by SRS, which was scored by their parents. WS participants were divided into high (WS-H) and low (WS-L) groups by levels of language development. WS-H and TD showed a significant enhancement of memories for low and high approachable faces but not WS-L. In addition, WS-L showed significantly higher SRS scores than TD. These findings suggest that variances of verbal development could be associated with face memory and ASD characteristics in WS.
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Ken Kihara, Yuji Takeda
Session ID: O1-04
Published: 2016
Released on J-STAGE: October 17, 2016
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People often try to conceal their emotions and present a different expression. However, we can discriminate deceptive faces from genuine faces. We investigated how we use spatial frequency components to understand deceptive faces. In this study, participants were asked to generate deceptive smile, deceptive anger, genuine smile, and genuine anger images by tuning the intensity of a smiling and angry expression. The intensity could be changed from +10 (the most smiling) to -10 (the most anger). The low and high spatial frequency (LSF and HSF) components of the images could also be varied independently. The results demonstrated that a deceptive smile consisted of a neutral expression in LSF and a low intensity smile in HSF. These results suggest that we can understand deceptive smile faces by using the unbalanced intensities of emotional expression between LSF and HSF.
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Sayuri Honmoto, Genji Sugamura
Session ID: O1-05
Published: 2016
Released on J-STAGE: October 17, 2016
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Previous studies showed that meat is associated with masculinity and men’s attractiveness for women. We examined whether heterosexual people would perceive the faces of the same sex to be more attractive after seeing or eating meat. Seventy-three participants were randomly assigned to a meat or a vegetable group, and rated the pictures of six slides of averaged faces (a) during the baseline period, (b) after seeing meat/vegetable, and (c) after eating meat/vegetable. The results revealed that men in the meat group were likely to perceive male faces to be more attractive than the vegetable group, whether after seeing (
p=.017,
r=.50) or eating (
p=.049,
r=.41) them. Women were likely to rate female faces to be the most attractive after just seeing both meat and vegetable (
ps<.026, .54<
r<.81). Meat might be specifically associated with male attractiveness for men, whereas the desire for food might enhance female attractiveness for women.
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Masayoshi Nagai, Yohei Yamada, Hidetoshi Kanaya, Naoaki Kawakami, Yuki ...
Session ID: O2-01
Published: 2016
Released on J-STAGE: October 17, 2016
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Ayaka Kanazawa, Kenri Kodaka
Session ID: O2-02
Published: 2016
Released on J-STAGE: October 17, 2016
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Koyo Mori, kenri kodaka
Session ID: O2-03
Published: 2016
Released on J-STAGE: October 17, 2016
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Ryoichi Nakashima, Sayako Ueda, Kyoko Hine, Ritsuko Iwai, Takatsune Ku ...
Session ID: O2-04
Published: 2016
Released on J-STAGE: October 17, 2016
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Keita Nakao, Keiko Ogawa
Session ID: O2-05
Published: 2016
Released on J-STAGE: October 17, 2016
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Xiaodong Fei, Micky Amune Babalola, Brett Raymond Walter, Norio Matsu ...
Session ID: O3-01
Published: 2016
Released on J-STAGE: October 17, 2016
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Shin Asakawa
Session ID: O3-02
Published: 2016
Released on J-STAGE: October 17, 2016
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Yoko Okita
Session ID: O3-03
Published: 2016
Released on J-STAGE: October 17, 2016
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This study examined the relationship between eye movement, correct rate, reaction time, and air writing when adult learners of Japanese language from where Kanji is not used participate in errata judgement of Kanji shape. There were five stimulus groups, Vague, Pseudo, Korean, Inverted and Real. Vague was based on learners’ writing mistakes. Pseudo had non-exist a radical and parts combination. The position of a radical and parts was inverted in Inverted. Characteristics of participants with poor correct rates of Vague and Inverted were no air writing and smaller in the number of point of gaze (NPG), distance of eye move (DEM), reaction time (RT), and small differences of NPG, DEM, and RT within 5 stimulus groups. It appears that poor correct rates are related to poor analysis of Kanji shape. Air writing seems to be a good index of internalization of knowledge of Kanji shape.
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Kichun Nam, Jeahong Kim
Session ID: O3-04
Published: 2016
Released on J-STAGE: October 17, 2016
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Zhezhu Jin, Howan Kwak, Kwangoh Yi
Session ID: O3-05
Published: 2016
Released on J-STAGE: October 17, 2016
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Memory enhancement by reducing proactive interference
Masanori Kobayashi, Jun Kawaguchi
Session ID: O4-01
Published: 2016
Released on J-STAGE: October 17, 2016
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People often record some information by external memory tools, such as a digital camera, although photographing lead to poor memory of photographed information (Henkel, 2013). However, it is unclear whether photographing affect our memory except photographed information. We investigated whether photographing information enhance subsequent learning. In a photograph block, participants studied list A and then photographed them. Next, participants studied list B and then took a free-recall test for list B. Finally, participants re-learned list A item by watching the photograph and then took the free-recall test for list A. In a control block was the same as the photograph block except that photographing and re-learning were omitted. Our results showed that memory performance of list B in the photograph block was higher than that in the control block both when proactive interference was low and high. Thus, we suggest that photographing can enhance subsequent learning.
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The analysis of process of creative origami using a tieangular paper
Manami MARUYAMA
Session ID: O4-02
Published: 2016
Released on J-STAGE: October 17, 2016
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The purpuse of study this study was to identify hte factors of folging image creation. Usually, we fold a square paper. A tiangular paper is veru novel. The influence of paper shape to the way folding was revealed. To fold a triangular paper , we must apply folding skills of a square paper. The analysis of process of folding a triangular paper give us the suggestions of the factors of mechanism of folding.
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Tsuyoshi Yamaguchi
Session ID: O4-03
Published: 2016
Released on J-STAGE: October 17, 2016
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Takao Fukui, Sooyung Kim, Hiromi Agarie, Mayuko Suzuki, Kengo Nishimak ...
Session ID: O4-04
Published: 2016
Released on J-STAGE: October 17, 2016
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We investigated how online vision affects kinematics properties of reach-to-grasp movements in adolescents with autism spectrum disorders (ASD), compared to typically developing (TD) peers. Participants, wearing liquid crystal shutter goggles, reached for and grasped a cylinder and lifted it around 5 cm. Two visual conditions were tested: Full vision (FV) condition (the goggles remained transparent during the movement) and no vision (NV) condition (the goggles closed 0 ms after movement initiation). The two visual conditions were alternated with each trial in one experimental session (Alternated condition), or each condition was blocked in the session (Blocked condition). The ASD participants showed larger peak grip aperture difference between NV and FV conditions in the Blocked condition than the Alternated one, which was similar to the TDs’ grip configuration. The ASD also showed larger temporal difference between grasp end and lifting initiation in the Blocked condition, suggesting difficulties in organizing action chain.
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who do children ask about illness?
Noriko Toyama
Session ID: O4-05
Published: 2016
Released on J-STAGE: October 17, 2016
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This study examined young children’s information-seeking behavior for illness/injury by (1) identifying primary informants and (2) determining whether children’s evaluations of trusted informants change as they acquire domain knowledge of the illness. Study 1a, 1b, and 1c showed that 3- and 4-year-old children preferred mothers, teachers, and doctors, rather than other children or stuffed animals. When the task was about a rare animal’s illness, they preferred zookeepers, suggesting that children were discerning. In Study 2a and 2b, 4-, 7-, and 10-year-old children and adults were asked to indicate their preference of informants about contagious and non-contagious illnesses, and injuries between mothers, doctors, adult, and stuffed animals. The 4-year-olds always preferred mothers, while the 7- and 10-year-olds preferred doctors. Adults’ evaluations differed by type of illness and injury (Study 2b).
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YUKIKO NISHIZAKI, Masayoshi Nagai
Session ID: O5-01
Published: 2016
Released on J-STAGE: October 17, 2016
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Influence of music evoked nostalgia on attractiveness and memory of advertised products
Jun Kawaguchi, Hiroko Nakamura
Session ID: O5-02
Published: 2016
Released on J-STAGE: October 17, 2016
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The research about personal traits
Noriko Miyakawa, Masasi Hattori
Session ID: O5-03
Published: 2016
Released on J-STAGE: October 17, 2016
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Kentaro Yamamoto, Kanji Tanaka, Katsumi Watanabe
Session ID: O5-04
Published: 2016
Released on J-STAGE: October 17, 2016
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Noboru Suto
Session ID: O5-05
Published: 2016
Released on J-STAGE: October 17, 2016
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I presented a pair of Kanji-characters and asked participants to be able to accept the pair as a Japanese idiom or not. When a pair was presented at two trials divided by 2, 4, 8, 16 and 32 trials of other pairs, error and latency became smaller and shorter at second trial, respectively. This result means that the activation of an idiom has been held after long delay. In another analysis, I calculated primary rate which each character appeared at the first position of idioms. High primary rate of the character at second position in idioms increased error rate, but the primary rate was independent with the effect of repeated presentation.
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Fuminori Ono, Marina Kimoto
Session ID: O6-01
Published: 2016
Released on J-STAGE: October 17, 2016
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Masaomi Oda
Session ID: O6-02
Published: 2016
Released on J-STAGE: October 17, 2016
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Ken Matsuda, Moritaka Kouroki, Fuminori Ono, Eriko Sugimori, Takashi K ...
Session ID: O6-03
Published: 2016
Released on J-STAGE: October 17, 2016
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Hiroshi Nittono
Session ID: O6-04
Published: 2016
Released on J-STAGE: October 17, 2016
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Yoshiyuki Ueda
Session ID: O6-05
Published: 2016
Released on J-STAGE: October 17, 2016
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People can extract some kinds of statistical information from multiple items and faces. Previous study suggests that high-level ensemble representations (e.g., average facial expression) is independent from low-level ensemble representations (e.g., average color). This study investigates that how precisely people can perceive average of facial expressions. Participants were presented 12 faces expressing happy/angry and neutral, and asked to judge which expression face was majority. The results indicated that although accuracy was higher when many faces expressed the same expression, the evidence that participants perceived a precise average facial expression was not found. In contrast, participants can perceive a precise average color when color circles were presented. The current study suggests that ensemble representation of facial expression is not precise rather than that of simple feature when many faces were presented in short duration.
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Hiroko Nakamura, Jun Kawaguchi
Session ID: O7-01
Published: 2016
Released on J-STAGE: October 17, 2016
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Hidehito Honda, Toshihiko Matsuka, Kazuhiro Ueda
Session ID: O7-02
Published: 2016
Released on J-STAGE: October 17, 2016
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Previous studies have shown that people's memories are changeable, and systematic incorrect memories (e.g., false memory) can be created. We predict that people's belief about the real world can be changed similarly to the way systematic false memories are created and systematic memory-based false belief are generated. We also predict that since the systematic nature of memory-based false belief is consistent with environmental structure in the real world, memory-based false belief works adaptively in making inferences about the real world. We conducted behavioral and simulation studies in order to examine our predictions about people's memory-based false belief and inference about the real world. The results of behavioral experiment and computer simulations supported our predictions.
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Daisuke Miyamoto
Session ID: O7-03
Published: 2016
Released on J-STAGE: October 17, 2016
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Investigation with ageing and time pressure
Etsuko, T. Harada, Kosuke Suzuki, Satoru Suto
Session ID: O7-04
Published: 2016
Released on J-STAGE: October 17, 2016
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Although the visual search task is one of the most frequently used tasks in psychological labs, it is not the same as visual search in everyday activity, in which people look at meaningful materials, and pick up the target from lots of different dummies. We made up a daily-life-type visual search task, in which participants looking for a book from a bookshelf, and investigate effects of two types of clue, categorical and experiential probabilistic clues, comparing those effects between different age groups and with/without time pressures. Results showed that both clues were facilitative for younger adults; in contrasts, for older adults (65 years up) under the time pressure condition, categorical clues had interfering effects with non-matched category, maybe because that older adults could not abandon their expectancies delivered from the clue. Relation between cognitive control by external cues and aging will be discussed.
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Focusing on Standing and Walking
Masatoshi Yamada, Daisuke Sato, Takehiko Sunako, Yugo Takeuchi
Session ID: O7-05
Published: 2016
Released on J-STAGE: October 17, 2016
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Yoshimasa Majima
Session ID: P1-01
Published: 2016
Released on J-STAGE: October 17, 2016
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Recent psychological studies often administered online survey that participants were collected from crowdsourcing services. Particularly, Amazon's Mechanical Turk (AMT) is becoming a popular tool for recruiting participants. In addition to survey research previously administered by a paper-and-pencil questionnaire, some empirical studies administered online behavioral experiments, and successfully replicated laboratory results. Although these attempts validated use of crowdsourcing as a participant pool, AMT has still some limitations. The major limitation is a diversity of sample that the majority of AMT participants were Caucasian residents in the United States. Present study aimed to validate use of non-AMT crowdsourcing that enabled to collect participants with different demographic characteristics from AMT. The results of five online experiments including precise millisecond control for stimulus presentation and response recording were generally in line with previous studies. This finding suggested the viability of online experimentation in cognitive research.
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Yong-Woo Kim, Jae-bum Jung, Kichun Nam
Session ID: P1-02
Published: 2016
Released on J-STAGE: October 17, 2016
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Emese Foldesi, Ju-Hun Kim, Nam-Gyoon Kim
Session ID: P1-03
Published: 2016
Released on J-STAGE: October 17, 2016
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Manabu Gouko
Session ID: P1-04
Published: 2016
Released on J-STAGE: October 17, 2016
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Sachiko Takagi, Takashi Yasuda
Session ID: P1-05
Published: 2016
Released on J-STAGE: October 17, 2016
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Hanako Ikeda, Makoto Wada, Katsumi Watanabe
Session ID: P1-06
Published: 2016
Released on J-STAGE: October 17, 2016
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It has been suggested that persons with autism spectrum disorders tend to have difficulties in imitation of mirror body image and perspective taking. In this study, we examined the relationship among self/other’s body image, visual space image, and autistic trait. Participants completed questionnaires asking self-assessments of degrees of left/right confusion, of difficulties in imitating other persons in mirror image, and of associations between spatial directions and colors, in addition to the Autism-spectrum Quotient questionnaires. Participants with left-right confusion tended to experience difficulties in imitating mirrored others. Also, participants with higher AQ tended to have more left/right confusion and had weaker association between spatial directions and colors. The results suggest that overlapping processes might underlie left-right confusion and mirror image imitation, might be related to the autistic traits of individuals.
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Response to haptic materials and tactil sense
KAZUKO SAKATA, MISATO SHIMOINE, ERIKA BABA, AKI KUROGI, SEIKOH MAKI, M ...
Session ID: P1-07
Published: 2016
Released on J-STAGE: October 17, 2016
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Yuki Miyazaki, Motohiro Ito, Ryuichi Kamiyama, Akira Shibata, Jun-ichi ...
Session ID: P1-08
Published: 2016
Released on J-STAGE: October 17, 2016
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Yuting Xue, Akihiko Gobara, Kyoshiro Sasaki, Yuki Yamada
Session ID: P1-09
Published: 2016
Released on J-STAGE: October 17, 2016
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Changes in appearance of rigid motion by local rotational motion information
Akihiko Gobara, Yuki Yamada
Session ID: P1-10
Published: 2016
Released on J-STAGE: October 17, 2016
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Shotaro SHIMADA, Kaoru ISAKA, Airi TAKASE, Yusuke NAKAMURA, Junichiro ...
Session ID: P1-11
Published: 2016
Released on J-STAGE: October 17, 2016
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Moritaka Koroki, Ken Matsuda, Shunsuke Nakamoto, Takatsugu Kojima, Ats ...
Session ID: P1-12
Published: 2016
Released on J-STAGE: October 17, 2016
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Yubin Sung, Hiroyuki Mitsudo
Session ID: P1-13
Published: 2016
Released on J-STAGE: October 17, 2016
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This study investigated the effect of English logotype on impressions of Japanese beverages. To investigate a potential country-of-origin effect for goods made in English-speaking countries, Study 1 examined impressions of beverages made in Japan and English-speaking countries (U.S.A., U.K., Canada, and Australia). In Study 2, we manipulated the main logotype of Japanese beverages (English and Japanese logotypes) and measured their impressions for Japanese participants. Results showed that luxury ratings were higher for beverages with English logotypes than beverages with Japanese logotypes. We discussed possible cognitive mechanisms underlying these results.
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Munendo Fujimichi, Soyogu Matsushita, Kazunori Morikawa
Session ID: P1-14
Published: 2016
Released on J-STAGE: October 17, 2016
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People experience illusory motion when observing the repeating patches of luminance gradient. This illusory motion is strongly perceived especially after saccades. However, a recent study which uses pink-to-white gradation patches showed that the amount of illusory motion diminished when the directions of illusory motion and saccade were parallel. The present study investigated whether colors and smoothness of gradations were critical for the inhibition phenomenon. In the experiments, the magnitude of illusory motion on asymmetric black-to-white gradations (Experiment 1) and arrow-like stimuli without gradations (Experiment 2) was measured. The inhibition was replicated even in these stimuli, indicating that both colors and smoothness of stimuli were not the critical factors for the inhibition phenomenon of illusory motion.
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Tetsuo Kawahara
Session ID: P1-15
Published: 2016
Released on J-STAGE: October 17, 2016
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