International Journal of Affective Engineering
Online ISSN : 2187-5413
ISSN-L : 2187-5413
早期公開論文
早期公開論文の18件中1~18を表示しています
  • Michiko OHKURA, Midori SUGAYA, Peeraya SRIPIAN, Tipporn LAOHAKANGVALVI ...
    論文ID: IJAE-D-21-00015
    発行日: 2022年
    [早期公開] 公開日: 2022/06/27
    ジャーナル フリー 早期公開

    This paper describes our educational project using remote collaboration related to the design and implementation of virtual Kawaii robots and spaces by Japanese and American university students. Because of the COVID-19 pandemic, we had to change our planned 7-week collaboration from in-person to virtual with a resultant change in the target product of our collaboration from real robots to virtual robots. Based on our new plan, students designed virtual spaces with robot pairs, proposed evaluation items for the robot pairs, evaluated their designs, and analyzed the results. The students designed each robot pair with the goal that one robot would be more kawaii and the other would be less kawaii due to a variation in a single attribute such as shape or color. The evaluation instrument used adjective pairs that were suitable to evaluate the affective values of the robot pairs and the virtual spaces the robots occupied. Through the design experience, students learned a lot about Kawaii Engineering and affective evaluation, which gave them a deeper understanding of Japanese culture from the viewpoint of Kansei/Affective Engineering. It is shown that understanding the role of “kawaii” for robotic gadget design is possible for students with various cultural background even under the virtual environment by employing our educational approach. This is a useful example of remote collaboration for education on Kansei Engineering. This paper is extended from the manuscript in the proceedings of ISASE 2021.

  • – An Application on Chocolate Toffee Fillings –
    Simon SCHÜTTE, Lluis MARCO-ALMAGRO
    論文ID: IJAE-D-21-00024
    発行日: 2022年
    [早期公開] 公開日: 2022/06/15
    ジャーナル フリー 早期公開

    The methodology of Kansei Engineering can grasp consumer’s subjective affective impressions about a product and turn it into concrete product solutions. The Kansei Food model is a specialized model doing this for food products. The aim of this paper is to interlink it with the more general model on Affective Engineering as well as to validate the findings by applying them in a case study. The general Kansei Engineering model and the Kansei Food model were analyzed, and the key parts of both models merged to a hybrid model. This model is then applied in a study on a development project for chocolate toffee fillings for sport applications. The case yielded valid results and gave an input to a parallel food development process. In conclusion, the Kansei Food model fits together with the general Kansei model. Hence, standardization makes it possible to have a more detailed look on sequential steps. Also, it becomes possible to transfer tools from other branch models (e.g. from automotive industry) in food industry and vice versa.

  • – A Cross-sectional Study using an Internet Survey –
    Arisa TANAKA, Satoru IWASE, Yoji INOUE
    論文ID: IJAE-D-21-00017
    発行日: 2022年
    [早期公開] 公開日: 2022/05/31
    ジャーナル フリー 早期公開

    This study aimed to clarify the status of nurses’ support for outpatient cancer patients’ psychological concerns and related factors/issues. A survey was distributed among 804 outpatient nurses at 402 cancer care hospitals nationwide (as of April 2020). An analysis was conducted utilizing variables related to the characteristics of participants, departments, and hospitals as well as the status of support for cancer patients’ psychological concerns. Of the 212 individuals who responded, 201 (response rate: 25%) were included in the analysis. Approximately 68% of the outpatient nurses reported providing support to cancer patients with psychological concerns. Several respondents, however, indicated that there was ‘insufficient time’ to address their patients’ problems.

  • Hiroshi TAKENOUCHI, Masataka TOKUMARU
    論文ID: IJAE-D-22-00002
    発行日: 2022年
    [早期公開] 公開日: 2022/05/31
    ジャーナル フリー 早期公開

    In this study, we apply an artificial bee colony (ABC) algorithm to the interactive evolutionary computation (IEC) method for the multimodal retrieval of candidate solutions in a Kansei space having multimodal preferences. Previous IEC methods often used a genetic algorithm (GA) method for evolutionary algorithm; retrieving multimodal candidates using these methods were difficult. Therefore, we propose an IEC method with the ABC algorithm for the multimodal and simultaneous retrieval of candidate solutions. We perform numerical simulations with a pseudo user that imitates multimodal preferences as target candidate solutions, instead of a real user. The practical aspect of the proposed method assumes to employ user gaze information for evaluating candidates. Moreover, we set the numerical simulation condition based on a real situation. The results show that the proposed method was more effective for retrieving multimodal candidates than the compared method for practical numbers of candidates and generations.

  • Takanori SANO, Yuri TAKAHASHI, Erina KAKEHASHI, Haruo HIBINO, Shinichi ...
    論文ID: TJSKE-D-21-00071
    発行日: 2022年
    [早期公開] 公開日: 2022/05/25
    ジャーナル フリー 早期公開

    Recent studies have demonstrated that attractive faces can affect an observer’s time perception. However, it is unclear whether this relationship can be generalized to other visual stimuli. Therefore, we conducted two experiments: one with face images and another with meaningless figures. In Experiment 1, participants performed a temporal bisection task; they judged whether randomly presented images of attractive, neutral, and unattractive faces (five each) were closer to the short or long standard duration for each male and female image. Participants underestimated the display duration of attractive faces relative to unattractive and neutral faces. Experiment 2 presented participants with five attractive and five unattractive meaningless figures using the same procedure as in Experiment 1. No significant difference was found in the perceived time duration between attractive and unattractive meaningless figures. This suggests that the relationship between the attractiveness of visual stimuli and time perception may vary depending on stimuli characteristics.

  • Yuka NISHIMURA, Hiroshi TAKENOUCHI, Masataka TOKUMARU
    論文ID: TJSKE-D-21-00075
    発行日: 2022年
    [早期公開] 公開日: 2022/05/18
    ジャーナル フリー 早期公開

    This study examines a Kansei retrieval agent (KaRA) model based on fuzzy reasoning in terms of optimizing fuzzy rules. The KaRA model learns the user’s preferences based on the user’s sensory evaluation, and retrieves what the user wants from a large amount of data. The KaRA model based on fuzzy reasoning has information on membership functions and fuzzy rules. Previous studies have demonstrated the effectiveness of the KaRA model in terms of learning the user’s evaluation criteria by optimizing the membership function of fuzzy reasoning using numerical simulation. However, the fuzzy rules of the model have not been optimized. By optimizing fuzzy rules, the KaRA model can acquire the user’s sensibility evaluation information in linguistic expressions (fuzzy rules). Therefore, we confirmed the effectiveness of fuzzy rule optimization in the KaRA model. We conducted numerical simulations using pseudo-users and experiments with real users. Consequently, we examined the effectiveness of fuzzy rule optimization in the KaRA model.

  • Yotaro FUSE, Emmanuel AYEDOUN, Masataka TOKUMARU
    論文ID: TJSKE-D-21-00078
    発行日: 2022年
    [早期公開] 公開日: 2022/05/18
    ジャーナル フリー 早期公開

    In this study, we evaluate the adaptivity of a mobile robot, controlled by a navigation model, to changes in personal space within dynamic human-robot groups. Several recent attempts have been made to develop robots suitable for human communities. Although human interpersonal space depends on particular contexts and situations, humans occupy their own space while sharing situation-dependent implicit norms on maintaining socially appropriate distance from one another. We have developed a mobile robot that can move in a scenario where group members need to move adaptively by obeying situation-dependent implicit norms of movement. The results show that the mobile robot appears more adaptive to changes in the groups than a comparison robot, although such an approach may appear overly simplistic or relatively straightforward. Such insights suggest that our proposed method enables the robot to move appropriately and find its own appropriate position in the group under scenario constraints.

  • Naoki TAKAHASHI, Takashi SAKAMOTO, Hiroko SHOJI, Toshikazu KATO
    論文ID: IJAE-D-21-00020
    発行日: 2022年
    [早期公開] 公開日: 2022/04/26
    ジャーナル フリー 早期公開

    The purpose of this study is to analyze the impression that a color image gives to a person and the color information contained in the image. In order to process a large amount of color images, we used a method of extracting representative colors from an image based on pixel information. In this study, we developed a method to combine image recognition technology using deep learning with representative color extraction technology, and analyzed the impression and color characteristics of design for store interior images. We collected color images of store interiors and keywords tagged with the images from web. Representative colors were extracted by a method using region division by deep learning. Furthermore, we quantized the characteristics of the representative colors included in the corresponding images. To examine those quantitative features of impressions, we conducted an experiment to compare subjective evaluation with calculated features and suggested that our calculated features reflect subjective evaluation.

  • Shoko KIMURA, Ayaka FUJII, Kazunori MIYATA, Takuto SAKUMA, Shohei KATO
    論文ID: IJAE-D-21-00019
    発行日: 2022年
    [早期公開] 公開日: 2022/03/29
    ジャーナル フリー 早期公開

    Facial expressions convey emotions. However, not all people are good at understanding such expressions in daily communication. To address this issue, we herein use “SUGO-MIMI,” a lightweight device that does not require a power source to expand facial expressions. SUGO-MIMI expands eyebrow movements by connecting the eyebrows to thin plates, imitating cat ears attached to the headband with wires. As a result of analyzing the facial expressions and questionnaire responses of the participants who watched videos of a person wearing SUGO-MIMI, we observed that SUGO-MIMI can amplify some emotions that are thought to be desirable to express and that females tended to have more positive impressions of the SUGO-MIMI than males. Furthermore, in our experiment of conveying facial expressions, the emotion denoting happiness was conveyed better when wearing SUGO-MIMI.

  • Sotiris PAPANTONOPOULOS, Theano XANTHOPOULIDOU, Margarita KARASAVOVA
    論文ID: IJAE-D-21-00016
    発行日: 2022年
    [早期公開] 公開日: 2022/03/24
    ジャーナル フリー 早期公開

    New lighting applications aspire to provide more benefits than simply allowing vision by improving mood, sleep quality, and daily performance. Based on the admission that luminaries appear differently when lit and non-lit, the study employed a dual-scale Kansei approach for the evaluation of wall sconces for creating of an intended lighting atmosphere in the dark while having a specific, invisible appeal at daylight. The study determined: (a) the relationship between the appeal of non-physical (emitted light pattern) and physical (shape and size) design attributes on the lit space when the sconce is switched on; (b) the effect of sconce shape and size on different interior impressions when lit and the sought out invisible impression when non-lit; and, (c) the personal lighting profile of one participant by the use of the selected set of sconces as a catalog. Factor analysis and partial least squares were applied for the statistical analysis.

  • Atsuo ISHIKAWA, Takashi KUSUMI
    論文ID: IJAE-D-21-00026
    発行日: 2022年
    [早期公開] 公開日: 2022/03/24
    ジャーナル フリー 早期公開

    The indoor illumination levels affect emotional states, interpersonal impressions, and psychological distance between the self and others. In this study, we conducted experiment on the effect of the brightness of the room on face-to-face communication between participants as interviewee and the interviewer. Conducting a two-factor mixed analysis of variance on “illumination levels × pre- and post-evaluation,” we observed that in dim conditions, the interpersonal distance between the participants and interviewer became significantly closer. The psychological distance to the interviewer was evaluated to be closer in the dim condition. In terms of the degree of satisfaction with the conversation, in the dim condition, the evaluation of two items-“conversation was friendly” and “conversation was valuable”-increased. These results indicate that the dim condition, such as the lowest allowable level of illuminance according to illumination design guidelines, may have a positive effect on the first face-to-face communication.

  • Shunki MORIZUMI, Akihiro OGINO
    論文ID: IJAE-D-21-00021
    発行日: 2022年
    [早期公開] 公開日: 2022/02/28
    ジャーナル フリー 早期公開

    This study proposes a method for the automatic design of personalized playlists that places a listener in a positive mood (uplifting or relaxing feelings) based on individual’s impressions of audio tracks. This method designs a playlist with gradually changing personal impressions of audio tracks and induces individuals’ moods to be uplifting or relaxing. It estimates the subjective impressions of all audio tracks in the music database using the bagging method, a type of ensemble learning, and creates a personalized playlist. This study investigated the changes in a listener’s mood before and after listening to personalized playlists, non-personalized playlists, and playlists with randomly selected tracks using a psychological scale. Consequently, many personalized playlists have shifted the listener into a positive mood more than non-personalized playlists or random design playlists.

  • Takanori SANO
    論文ID: IJAE-D-21-00018
    発行日: 2022年
    [早期公開] 公開日: 2022/02/10
    ジャーナル フリー 早期公開

    Numerous studies in recent years have focused on the prediction of attractiveness using facial features. Researchers have reported high prediction accuracies using convolutional neural networks (CNNs). In this study, a model was built for predicting the attractiveness of faces using a CNN. In addition, the constructed model is used to visualize the features that underlie the prediction of attractiveness values using the gradient-weighted class activation mapping technique, and the trends are compared with a saliency map applying spectral residual and fine-grained methods. In addition, the relationship between image features that are important for attractiveness and facial features that affect human perception of attractiveness are discussed based on earlier findings in the field of psychology. The results support the psychological finding that sexual dimorphism influences the perception of facial attractiveness, a feature that is important for attractiveness prediction. The approach used here can help us understand the connection between facial features and the perception of attractiveness.

  • Takashi MURAMATSU, Yoshikazu WASHIZAWA, Carl B. BECKER, Kazuko HIYOSHI
    論文ID: IJAE-D-21-00008
    発行日: 2022年
    [早期公開] 公開日: 2022/02/02
    ジャーナル フリー 早期公開

    Touching is a medical action wherein a practitioner touches a patient’s body. Touching has positive physical and mental effects, and is an important technique for nursing. This study examines the effect of touching on patient frustration. To induce frustration, we adopted a mouse pointer-moving game and a calculation task: the game required moving a mouse pointer from the start to the goal without touching walls or obstacles. We asked the participants’ acquaintance to gently touch their backs during the intervention trials. For evaluation, we used power spectral density (PSD) and electroencephalogram (EEG) event-related potential (ERP), and participants’ self-evaluation scores. Theta, alpha, and beta band PSDs increased in frustrating tasks compared to the resting state, however, PSD increments of touching intervention tasks were less than that of control tasks. These results confirm that an acquaintance’s touching can reduce frustration in difficult tasks, and concomitantly reduce unpleasant emotions.

  • Misaki KOHAMA, Yuri HAMADA, Takashi KABURAGI, Yosuke KURIHARA
    論文ID: IJAE-D-21-00012
    発行日: 2022年
    [早期公開] 公開日: 2022/02/02
    ジャーナル フリー 早期公開

    In this study, an unconstrained respiratory state classification system is proposed at each time step to detect the symptoms of sleep apnoea. An air mattress-type pressure sensor was developed to unconstrainedly measure the respiration signal during sleep. Based on the measurements, an algorithm that can classify respiratory states by applying a multidimensional probability distribution is proposed. Two types of validity experiments were conducted. In the first experiment, it was verified whether the respiration signal could be accurately measured by the developed pressure sensor. The results showed an average absolute error of 0.3 br/min. In the second experiment, the robustness of the classification accuracy to variations in the physical characteristics of the participants and recumbent positions was verified. The results showed an average F-value of 0.83 when extreme value distribution was applied. The classification accuracy of the proposed method outperformed the simple threshold method and the authors’ previous work.

  • Taku HIROTA, Yuri HAMADA, Takashi KABURAGI, Yosuke KURIHARA
    論文ID: IJAE-D-21-00013
    発行日: 2022年
    [早期公開] 公開日: 2022/02/02
    ジャーナル フリー 早期公開

    The functional independence measure (FIM) is a metric of activities of daily living in stroke patients, but its accurate assessment requires experienced nurses. Therefore, we propose a system for estimating FIM scores easily at home based on angular velocities measured from specific bodily movements, performed only once, using gyro sensors. Here, we focus on the FIM motor score (mFIM) and determine whether “rising from a bed” or the “sit-to-stand movement” is the optimal specific bodily movement. We constructed a model considering the differences in convergence speeds between the movements of healthy people and those of stroke patients. We estimated the mFIM by performing regression analysis with the parameters utilized in the developed model as explanatory variables and mFIMs assessed by experienced nurses as objective variables. In our experiments, the mean absolute error of the angular velocity in the spine direction for rising from a bed was the smallest at 9.53.

  • Yuri HAMADA, Sota TOMA, Naoki TAKAHASHI, Hiroko SHOJI
    論文ID: IJAE-D-21-00014
    発行日: 2022年
    [早期公開] 公開日: 2022/02/02
    ジャーナル フリー 早期公開

    This paper describes differences in product selection according to the location and situation of product use. Specifically, the authors examined the variation in earphone selection for each intended location and situation of use. Multiple comparison tests indicated that location had an effect on the types of earphones selected, depending on the situation of use. The similarity of the earphones selected for each location and situation was determined using quantification theory type III. The results showed that the similarity of the selected earphones differed according to both the location and situation. Moreover, the attributes that were important in the selection process were visualized using decision tree analysis in cases when similar products were selected. This work can contribute to providing decision support for product selection.

  • Koichi TAKAHASHI, Masahiro KIYOSUMI
    論文ID: IJAE-D-21-00010
    発行日: 2022年
    [早期公開] 公開日: 2022/01/25
    ジャーナル フリー 早期公開

    Today’s entrepreneurship education in Japan is mainly based on knowledge- and skill-oriented programs in the style of Silicon Valley in the United States. However, for university students belonging to Generation Z, the motivation for entrepreneurship tends to be not only wealth, but also altruistic “meaning” such as social contribution and connection with others. Self-awareness of the purpose and implications of entrepreneurship is necessary, but there are very few opportunities for university students to become self-aware in entrepreneurship education. However, Nonaka’s SECI model and Weick’s concept of Sensemaking are beginning to attract attention, and specific methodologies for self-awareness are desired. The author proposed a methodology to realize self-awareness from the viewpoint of Affective Engineering in the paper published in ISASE2020, and verified the effectiveness of affective sense of value extraction in the paper published in IJAE2020. In addition, the author proposed the rublic for self-assessment tool on “Sensemaking” by PBL participants in ISASE2021. In this paper, the author verified the effectiveness of the proposed rubric and sensemaking process in PBL.

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