Japan Journal of Medical Informatics
Online ISSN : 2188-8469
Print ISSN : 0289-8055
ISSN-L : 0289-8055
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Feature: The 27th Spring Meeting of JAMI (Symposium 2023)
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Original Article-Short Notes
  • A Omura, M Takami, K Ishigaki
    Article type: Original Article-Short Notes
    2024 Volume 43 Issue 6 Pages 265-279
    Published: February 09, 2024
    Released on J-STAGE: February 17, 2025
    JOURNAL FREE ACCESS

     We created a VR teaching material, “Seclusion Room Experience,” using a 360-degree camera and a smartphone, and to evaluate its effectiveness, we conducted a non-randomized comparative study between two groups: a VR group and a simulated experience room group. Twenty-six nursing students were given an exercise in which they had the first-person experience of being a psychiatric patient in a virtual seclusion room. A questionnaire survey was conducted using the five items to measure subjective comprehension: [understanding of patient’s feelings], [required attitude], [purpose of monitoring], [purpose of room visit/observation], and [necessary care], and the SRS-18 to measure the psychological stress level experienced by the students.

     No significant difference of effect was observed in between groups. Also, text mining revealed the co-occurrence of emotional changes in the students and a shift toward paying more attention to the patient’s psychology. The average stress level during the experience was judged to be “normal.”

     Even with a lack of highly specialized technology, special equipment, time, and facilities, by utilizing familiar digital devices it is possible to create at low cost a teaching material providing a simulated experience that is as close to reality as possible. This study suggests that by using such a teaching material, it is possible to provide education that can be expected to have a level of effectiveness comparable to that of a simulated experience room.

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