The first and second papers clarified that making a Game of Life was an effective educational method with some aspects of Life Planning Education. In the games and the worksheets, the students listed many events concerning going on to college/university, getting a job, finding a boyfriend/girlfriend, getting married, having a family relationships and a family life. It showed their high interest in those events. Therefore, this research was to characterize the Illustrated life events concerning going on to college/university, getting a job, finding a boyfriend/girlfriend, getting married having a family relationships and a family life. Further a possibility to use the Game of Life in other themes of Home Economics was discussed. The method of conducting this research was identical to the first paper. The results were as follows : 1. While making the games the students shared their views of occupation, love, marriage and family with their classmates. Those various views were reflected through the diversity of events and life courses put on the games. 2. Making the Game of Life was helpful for both the students and teachers to understand the students views of occupation, love, marriage and family. 3. The characteristics of the students' views of occupation, love, marriage and the family created the possibility of making a Game of Life to motivate learning other themes in Home Economics.
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