Meanings of graphic design symbols and logos are described in morphological levels and visual references categories. Structure in morphology of symbol in three main levels and their connection with visual references classification are shown from a viewpoint of information design process activities. Describing the Multiple meanings implementation for shown example in symbol design process is classified them in levels and categories. There is given example classification with existing logotype. Analyzing the stages of designing symbols and extracting the example strategy for implementing Multiple meanings, a method for supporting multiple meanings in graphic design symbols is proposed for aiding a graphic design practices.
In now such an advanced world, we know that only get creativity then stand on a vantage point. In facts, every person really gets innate imagination, however the wrong education method often model everyone into the same mold. Besides, now very advanced countries combine multiple art activities plan an integrity art education course system; moreover, they advocate art education should rely mainly on inspiring, prompting, guiding and cultivate children's imagination, creativity, observation and practice ability. Therefore, to realize how to keep, encourage and cultivate their imagination, is the emphasis in the research.