Bulletin of Japanese Society for the Science of Design
Online ISSN : 2186-5221
Print ISSN : 0910-8173
ISSN-L : 0910-8173
Volume 44, Issue 6
Displaying 1-9 of 9 articles from this issue
  • Masahiro Kuruma
    Article type: Article
    1998 Volume 44 Issue 6 Pages 1-10
    Published: March 31, 1998
    Released on J-STAGE: July 25, 2017
    JOURNAL FREE ACCESS
    High floor dwellings, those represented by dwellings in Xishuangbanna, consist of pilotis, stairs, a frontal floor, a balcony and in the open space, there is space for receiving guests and for living, cooking and dining which contains the hearth. And bedroom separated by a blind. Cooking occurs around the hearth. The wooden steamer is a charactaristic cooking tool. Tableware storage cabinets are prevalent. Everyday dining space is auxiliary to the cooking space, and of little acountis. After the meal is over, tables are put away. The model dining table, two being kept : for guest use and for everyday use, is a round bamboo-thatched table, around which men sit on the floor while women use low stools. Oppositely, around the square wooden table (30-50cm tall), both sexes use low stools. A crude bamboo-thatched altar table is kept separately. Throughout the entire dwellings, the influence of the modernization and Han is clear, indications of which can be found in the change in the cooking and dining method.
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  • Keiko Miyaki
    Article type: Article
    1998 Volume 44 Issue 6 Pages 11-20
    Published: March 31, 1998
    Released on J-STAGE: July 25, 2017
    JOURNAL FREE ACCESS
    Since the middle ages, the wara-nizukuri method of packaging has been used for the distribution of ceramics throughout Japan. This straw packaging technology fell into disuse following the widespread use corrugated cardboard cartons after World War II, but with the increasing shortage in trees, the raw material for cardboard, straw packaging must be viewed again in a new light. This paper discusses the following points based on observations of the packaging system in use in the Arita and Imari regions : 1) Concerning the creative aspect of packaging, wara-nizukuri is classified into two general types : koguchi-giri and wamaki. A more detailed classification of these two types reveals that wamaki is implemented with a bold design which well represents the prestige of Arita-yaki. 2) Since the middle ages, wara-nizukuri packaging has been carried out by specialist craftsmen. The particular type of packaging developed as a mass transport packaging technology originally intended for long distance ocean transport rather than land.
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  • Don Han Kim, Muneo Kitajima, Akira Harada
    Article type: Article
    1998 Volume 44 Issue 6 Pages 21-30
    Published: March 31, 1998
    Released on J-STAGE: July 25, 2017
    JOURNAL FREE ACCESS
    One of the major problems in designing Kansei- Oriented product is the existence of gaps that the users do not perceive a designed product as the designers intended. This paper proposed a design support system that is used to reduce these design gaps during the styling stage of the whole product design process. The system supports interactive measurement of both users' and designers' evaluation of the designed systems, and provides immediate feedback to the designers about the results of the measurement including design gaps that are calculated based on the dual mapping model we have developed. A prototype system was constructed by using visual authoring tool. The system consists of a measurement unit for collecting rating data from users and designers, and a visualization unit for providing feedback to designers in various formats that should facilitate redesigning activities for reducing the identified gaps.
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  • Hiroyasu Kanemoto, Masaru Uehara
    Article type: Article
    1998 Volume 44 Issue 6 Pages 31-36
    Published: March 31, 1998
    Released on J-STAGE: July 25, 2017
    JOURNAL FREE ACCESS
    The film materials have two dimensional uses and three dimensional. In order to utilize film materials to three dimensional, the structure with high strength is demanded. Our studies are to be found of the new structure different from honeycomb structure. The purpose of this study is to investigate the dynamical characteristic of pipe made use of film materials. To be concrete, single pipe (unit-pipe) were examined by compression test in order to understand the compressive characteristic of pipes. The results are as follows : 1) Circular pipe is useful compared with angular pipes in order to take the more uniformly load. 2) Maximum compressive load increase with number of layers, on the other hand, the modulus of elasticity slightly decrease with it. 3) A pipe with small ratio of thickness is effective.
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  • Takao Furukawa, Takatoshi Saeki, Yoshio Shimizu, Hideaki Meguro
    Article type: Article
    1998 Volume 44 Issue 6 Pages 37-44
    Published: March 31, 1998
    Released on J-STAGE: July 25, 2017
    JOURNAL FREE ACCESS
    This paper proposes an interactive apparel design system that permits end-users to design clothes reflecting their tastes, and shows a clothing simulation that is necessary for interactive apparel CAD systems using GUI. First, in order to implement clothing simulation in the virtual world, the system consists of (1) human body model, (2) clothes model and (3) environmental model. The clothes made by flexible materials such as fabrics deform, so that the clothes shows various shapes. Thus, we propose a clothes shape construction based on skeletal motion of human body, which allows clothes deformation with the human body motion. Next, we describe the moving human body and deforming clothes models for the dynamic clothing simulation. Consequently, we construct clothing simulation system in the virtual world for 3-D apparel CAD system by addition of the environmental model.
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  • Hisataka Noguchi
    Article type: Article
    1998 Volume 44 Issue 6 Pages 45-52
    Published: March 31, 1998
    Released on J-STAGE: July 25, 2017
    JOURNAL FREE ACCESS
    The purpose of this paper is to grasp the trends of studies on idea generation support and picking up problems which bring some difficulties in the studies, and is aiming to be a material for the studies of idea generation support for design hereafter. In this paper, at first, two trends is discriminated between before 1970s and after 1980s in the studies of idea generation support. Then, in the former trend, the studies on model expression of human creative thinking are reviewed, which seem to make a foundation of theoretical studies of idea generation support systems today. Secondly, the trends in studies of idea generation support systems after 80s, including those in the field of design, are reviewed. At the last, some problems which bring some difficulties in that field are discussed, and suggested the directions to solve them. In this part, the author asserts that the researchers should look into the today's results of human brain science and basic experiments on the creative thinking in cognitive science, and also asserts that the rational methods for evaluation of the systems should be founded to pushing up the level of studies.
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  • Hisataka Noguchi
    Article type: Article
    1998 Volume 44 Issue 6 Pages 53-60
    Published: March 31, 1998
    Released on J-STAGE: July 25, 2017
    JOURNAL FREE ACCESS
    In this paper, at first, the definition of "support" is presented. Looking at the design as a division labor with this definition, the activities of designer can be seen from two sides of the support : one side is social occupation as doing support to other persons and the other is divisin labor in a corporation as needing support by other persons or aids. From the former view point, it can be said that the designer supports to familiarize artifacts to men, and their works can be classified into several stand points of familiarization : physiological, cognitive scientific, social, and psychological satisfaction. From the view point of needing support by other persons or aids, the designer needs different types of them between the phase of trial and error process in creative thinking, and in the phase of making decisions. From the view point of designer's social occupation, however, the author pointed out that they make not so good supports at the results of thier works, because of a fatal defect of production-consumption system in modern society. The author suggests, there are some possibilities to perform designer's resl roles in spite of this difficult situation.
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  • Fumitaka Kamahori
    Article type: Article
    1998 Volume 44 Issue 6 Pages 61-70
    Published: March 31, 1998
    Released on J-STAGE: July 25, 2017
    JOURNAL FREE ACCESS
    In this paper, we intend to study various problems which local industry has and pursue intrinsic points necessary for promoting the development of new products. In this report, problems affecting the manufacturing industry were analyzed, based on the results of a questionnaire investigation of the manufacturing industry in the Saga Prefecture, and I then clarified the points : 1) companies have a diffrent thinking to the product development : 2) important points of product development were quality, price, and sense of a manager. And in addition, those are divided into five representative factors, by means of factor analysis. That's technology for management, technology for producing, designing ability in narrow sense, high quality, and cost performance. And then the companies are classified into one of 5 types : "high product technology", "high ability to developing new product", "little concern for new product", "serious concern for design", and "great concern on management". The results showed the following point : 1) the differences of the way of thinking of product development is come from more the type of industry than corporation scale : 2) factors of each types, the medical supplies and ceramic ware industry, seem to relate with the degree of maturity of those industry.
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  • Myeong Hee Kwak
    Article type: Article
    1998 Volume 44 Issue 6 Pages 71-80
    Published: March 31, 1998
    Released on J-STAGE: July 25, 2017
    JOURNAL FREE ACCESS
    The main theme of my research is on the cultural backgrounds represented in signboards in Korea, Japan and China. In this paper I analyze, as the first step of my research, the historical processes of Korean signboards from the Kokuryo era (901-1392A.D.) to the end of the Lee-Dynasty period (1392-1876A.D.) by means of studying literature and documentary records. My first study have made clear that Korean traditional signboards were not commercial ones but the signs for governmental buildings because in the periods in question the market systems were completely controlled by the governments. My research also have made clear that the Chinese characters on the signboards represented the Confucianistic ideology or principles of the shop-owners, and that the advertizing contents appeared only in the late Lee-Dynastic Period.
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