Bulletin of Japanese Society for the Science of Design
Online ISSN : 2186-5221
Print ISSN : 0910-8173
ISSN-L : 0910-8173
Volume 44, Issue 4
Displaying 1-9 of 9 articles from this issue
  • Ryo Masuoka, Hiroshi Zaino
    Article type: Article
    1997 Volume 44 Issue 4 Pages 1-10
    Published: November 30, 1997
    Released on J-STAGE: July 25, 2017
    JOURNAL FREE ACCESS
    While a person moves, he has continual experiences and undergoes changes of space construction. Studies of sequence are based on relation between them. Pedestrian changes his actions as actual space and scenery changes. A subject in such studies is the way of recognizing the changes of actions as a clue of behaviors according to the spacechanging. The purpose of this report is as a follows ; we appropriated the device which is used in psychological study in order to investigate the behaviors and perceptions precisely. As a result of the investigation, it became clear that there was certain relationships among spaceimages, behaviors and physiological response, and also that changes of direction of the same space bring about different behaviors and responses. Our method of analyzing the changes of space-images proved out to be effective for presumption of human behaviors and perception in actual spaces.
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  • Minami Tanaka, Kyoko Kojima, Kiyoshi Miyazaki, Kenichi Matsubayashi
    Article type: Article
    1997 Volume 44 Issue 4 Pages 11-20
    Published: November 30, 1997
    Released on J-STAGE: July 25, 2017
    JOURNAL FREE ACCESS
    This research was made to obtain some guidelines for waterfront design at lake Kasumigaura outlying area. To grasp the inhabitants opinion, we conduct a survey of regional development of Sakuragawa and Miho village in Ibaraki prefecture. At the survey 108 answer were returned (ratio was 27%). At the result of survey, we find 5 guidelines for design of Kasumigaura outlying area. 1) The waterfront design based on the experience and memories of lakeside recreation would be aimed. 2) Pass the original Kasumigaura down to the new generation of inhabitants. 3) The purification of water and conservation of lake would be settle at the center of development. 4) Take the migrant positively into the activities of development. 5) Built up the close coalition with inhabitants and regional government. These would be performed by the cooperative work of inhabitants and regional government.
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  • Tatsuya Sato, Minami Tanaka, Kiyoshi Miyazaki
    Article type: Article
    1997 Volume 44 Issue 4 Pages 21-30
    Published: November 30, 1997
    Released on J-STAGE: July 25, 2017
    JOURNAL FREE ACCESS
    The work for product development in company today are usually performed by collaboration work of plural people who belongs to speciality of design, engineering or sociology. This paper presents a comparative analysis on different design process by experimental design theory based on Yoshikawa's theory. We presented a subject-'an object which can measure the weight'-to students who belong to design course and mechanical engineering course. The results of comparative analysis are as follows. 1) The design process of design course is so called 'Grope type process' which include the process of determine details of specification and recollect the unknown property from known function and properties. 2) The design process of mechanical engineering course is so called 'Developing type process' which include the process of determine details of sircumstance or operator and developing new function and specifications based on basic function.
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  • Mineteru Ohmori
    Article type: Article
    1997 Volume 44 Issue 4 Pages 31-38
    Published: November 30, 1997
    Released on J-STAGE: July 25, 2017
    JOURNAL FREE ACCESS
    Assuming that increase in the level of mental activities suggested by physiological behavior is the effect of increased sense of reality in the space presentation, the present study attempted to evaluate the presentation technique. The following result was obtained. 1) Relative assessment of the effect of space presentation technique may be possible from the physiological state of the viewer. 2) The interaction between the viewer and the world of visual image (virtual environment) may differ depending on the technique used for space presentation. In other words, the reality may differ depending on the combination of presentation technique. 3) In order to enhance the sense of reality in space presentation, it is necessary to realize effective perception cycle of the viewer through interaction with the world of visual images and to construct multichannel environment by combination of sensory data.
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  • Yoshinori Amagai
    Article type: Article
    1997 Volume 44 Issue 4 Pages 39-48
    Published: November 30, 1997
    Released on J-STAGE: July 25, 2017
    JOURNAL FREE ACCESS
    Black Mountain College was an experimental liberal arts college in North Carolina, being active from 1933 to 1957. In the founding year, on the occasion of the closure of Bauhaus in Berlin under pressure of Nazism, by the recomendation of Philip Johnson at Museum of Modern Art in New York, Josef Albers was invited to Black Mountain College. Albers remained there until 1949,and implanted Bauhaus' teaching methods and ideas and developed his own artistic thinking. During this period Albers became one of the best known abstract artists and most influential art teachers in the U.S.A., and in his students there were included Robert Rauschenberg and Kenneth Noland. Through the activities of Albers and his students, Black Mountain College became a center for modern art and design in the 1940s and early 1950s. The paper intends to examine the influences of Bauhaus on the developments of Black Mountain College by tracing the Albers' artistic thinking.
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  • Fumio Terauchi, Ryosuke Fukami, Yoshiyuki Matsuoka, Mitsunori Kubo, Hi ...
    Article type: Article
    1997 Volume 44 Issue 4 Pages 49-56
    Published: November 30, 1997
    Released on J-STAGE: July 25, 2017
    JOURNAL FREE ACCESS
    In order to clarify the user's needs for the gathered leather seats, image for the gathered leather seats and personal preference difference of the user were investigated. At first, color photographs of the gathered leather seats were evaluated using ranking method. Obtained data was analyzed using method of dual scaling. It was suggested that the evaluation of a gathered leather seat was affected by a feeling of (1) color, (2) form, and (3) pattern of gathers. Next, 20 gathered seats were evaluated using 15 rating scales in semantic differential. Using factor analysis, following factors were extracted ; boldness, regularity, softness, elegance and tension and so on. It was clear that the number and length of gather affect "boldness" "regularity" . By cluster analysis, subjects were classified into two categories ; (a) those attach great importance to the softness of the seat, and prefer that with many gathers, (b) those make much of the tension of the seat, and prefer that with a few gathers.
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  • Yoshiyuki Matsuoka, Motoaki Tanigo, Fumio Terauchi, Mitsunori Kubo, Hi ...
    Article type: Article
    1997 Volume 44 Issue 4 Pages 57-66
    Published: November 30, 1997
    Released on J-STAGE: July 25, 2017
    JOURNAL FREE ACCESS
    Recently, needs for products tend to become diverse, therefore it is wanted that a design method for personal preference difference is made up on development of products. Then we directed our attention to a method of robust design as a method for personal preference difference. Robust design is a method that deal with difference of function. In this study, on basis of this method we substituted personal preference difference for difference of function and planned to make up a design method. Concretely, in a casestudy on the design method of gathered pattern for automobile seat, we attempted to make up a design method, using quantity of gathering and strain as a control factor and personal preference difference as a noise factor. We compared this design method with traditional design method, and examined effectiveness of this approach. As a result, this approach is effective in accounting for personal preference difference on product design.
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  • Kiyoshi Tomimatsu, Yoshitsugu Morita, Kimitaka Kato
    Article type: Article
    1997 Volume 44 Issue 4 Pages 67-76
    Published: November 30, 1997
    Released on J-STAGE: July 25, 2017
    JOURNAL FREE ACCESS
    When we are concerned about next generation's media design, it would become important subject that is charm of contents itself and user-contents interaction. User uses information machinery with selecting indicated menu. When user uses information machinery with some prospects to visualize some information, interaction stress would become strong if machinery is not shown the content that user expected. In this study about the relation between contents design and information needs analyzing the result of questionnaire about living information needs for college students, I puts up the hypothesis that information needs is different from by a place organized. The preliminary results indicate that the place where machinery organized would behave as a filter for many user's needs who interact public information system. I think this conception is effective for interaction design of information services.
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  • Mu Ling Tian, Kazuo Sugiyama, Mitsuo Kamaike, Makoto Watanabe
    Article type: Article
    1997 Volume 44 Issue 4 Pages 77-86
    Published: November 30, 1997
    Released on J-STAGE: July 25, 2017
    JOURNAL FREE ACCESS
    This paper proposes a form-generating system for car design support, based upon evolutionary process techniques. The system is aimed at helping to generate new concepts and inspirations. The system was constructed by imitating the natural mutation processes found in living things. Sets of points describing the basic proportions of the side profile were defined as form factors and thus a given prototype described with these factors develops into a variety of alternative forms through a random and dynamic generating process. It would, therefore, be possible to undertake global exploration under the constraints of an uncertain goal, which could be very beneficial to achieving variety in design. In the course of the research, several simulations were conducted to observe the behaviour of the model, and the results are presented here. The feasibility and potential of the approach is demonstrated by these results.
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