Bulletin of Japanese Society for the Science of Design
Online ISSN : 2186-5221
Print ISSN : 0910-8173
ISSN-L : 0910-8173
Volume 52, Issue 4
Displaying 1-8 of 8 articles from this issue
  • Wonjun Chung
    Article type: Article
    2005 Volume 52 Issue 4 Pages 1-6
    Published: November 30, 2005
    Released on J-STAGE: July 19, 2017
    JOURNAL FREE ACCESS
    This research seeks to assess the status of visual design curriculum in universities such that would suit an information-oriented society and would be empowered to cope with the proliferation of multimedia technology. A total of 4,866 subjects from universities offering four-year courses and 1,233 subjects from colleges offering two-year courses were chosen for this study. The major curricula of 183 courses in 101 four-year-term universities and 46 courses in 29 short-term colleges in Korea, Japan, and the USA were analyzed. Results showed that design courses being offered in Korea and the USA focus primarily on the practical aspects of design, while courses being offered in Japan are theoretical in nature. It was also noted that Korea and the USA are offering applied design education subjects, while Japan is offering fundamental design courses.
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  • Mitsuaki Shiraishi
    Article type: Article
    2005 Volume 52 Issue 4 Pages 7-14
    Published: November 30, 2005
    Released on J-STAGE: July 19, 2017
    JOURNAL FREE ACCESS
    The functional properties of office chairs that were produced by furniture maker in Japan have been changed. This paper will make the transition of functional properties of office chairs clear. The functional properties to the number of 889 were picked out from the title KINDAIKAGU (a monthly magazine from 1966). Those items were classified in seven groups by KJ method. The most important functional property was to deal with seat comfort. There is the mechanism that seat pan is connected with back for seat comfort. It was developed by many furniture makers and made rapid progress from in 1980s to in early 1990s. The reason is that work position was changed by computer work.
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  • Hidenari Sawashima, Youji Sugiyama, Toshiki Yamaoka
    Article type: Article
    2005 Volume 52 Issue 4 Pages 15-24
    Published: November 30, 2005
    Released on J-STAGE: July 19, 2017
    JOURNAL FREE ACCESS
    Clarifying "the relation between user attributions and the evaluations" is indispensable work in the product development based on Human Centered Design (HCD). In this paper, decision tree, one of the most popular implements in Knowledge Discovery and Data mining (KDD), was applied on the case of Electric refueling pump to analyze the relation among user attributions, the products' evaluations, product choice and purchase will. As results, decision tree make it possible to extract valuable information, such as the relation among age groups, gender, physical properties, experience and the evaluations or product choice by easily understandable tree structure with numerical values and attributions. Moreover the critical factor of purchase will for Electric refueling pump was obtained as the useful information for making the design concept and setting marketing target. Therefore, the decision tree was confirmed as valid on the design process.
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  • Akiko Komatsu
    Article type: Article
    2005 Volume 52 Issue 4 Pages 25-28
    Published: November 30, 2005
    Released on J-STAGE: July 19, 2017
    JOURNAL FREE ACCESS
    In this study, I investigated the mechanism of the trend in product styles. According to the results of the questionnaire survey (subjects were college students), there were differences between variables that explain consumer characteristics (lifestyle, consumer involvement) by one's choice of product style. Consumers who choose popular product styles were distinguished by the awareness of the Information and/or trend. Consumers who choose the non-trendy product style tended to be conforming, but consumers who choose the latest product style tended to be anti-conforming. This research shows that consumers choose different product styles around the same time based on one's orientation of trend and information (Lifestyle Valuable, Consumer Involvement). The timing of the adoption of a new product style is arisen from the consumer characteristics of criterion of judgment.
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  • Shiuan ruei Yang, Akihiro Hotta
    Article type: Article
    2005 Volume 52 Issue 4 Pages 29-36
    Published: November 30, 2005
    Released on J-STAGE: July 19, 2017
    JOURNAL FREE ACCESS
    The purpose of this study is to examine the relation between the sound's element (pitch, duration, intensity) and the function image. 22 subjects evaluated the 41 test sounds using the 25 pair of adjectives derived from 5 functions (position, guidance, notification, information, regulation). The average value indicated that the level of pitch positively correlated with the level of position. The strength of tense atmosphere increased as the sound became shorter, and the feeling of pressure enhanced as the sound became louder. As the results of the factor analysis, seven factors including (1) enforcement, (2) judgment, (3) tension, (4) symbol, (5) continuation, (6) confirmation and (7) orientation were obtained. Compared these factors with functional adjective pairs that was contained in (1) in the regulation, (2) in the position, (3, 6) in the notification, (4, 5) in the information, (5, 7) in the guidance function. A physical characteristic of the sound, the image, and the factor were able to be calculated from the correspondence of the test sound and the adjective.
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  • Keiko Ohno, Takao Yamaguchi
    Article type: Article
    2005 Volume 52 Issue 4 Pages 37-46
    Published: November 30, 2005
    Released on J-STAGE: July 19, 2017
    JOURNAL FREE ACCESS
    This study examines the visual anisotropy in terms of the regularity of deviation observed in a linear tracking performance on the frontal parallel plane. The time to complete tracking and deviations from the set direction or a prescribed line were measured. The findings indicated a consistency of deviation in the tracking directions. The tracking to the horizontal and vertical directions showed a significant consistency of performance, i.e. less deviations as compared to other directions. The dominance of these main directions corresponds to the anisotropy already confirmed by previous studies in the process of perception of direction in the visual field. Moreover, tracking tasks introducing two different sub-processes, i.e. gross movement and fine adjustment are analyzed. This method of evaluation is effective for analyzing the process of psycho-motor performance.
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  • Sonya S. Kwak, Myung Suk Kim
    Article type: Article
    2005 Volume 52 Issue 4 Pages 47-52
    Published: November 30, 2005
    Released on J-STAGE: July 19, 2017
    JOURNAL FREE ACCESS
    The purpose of an entertainment robot is to provide intimacy and enjoyment for people rather than to give any function. Therefore, personality design as well as emotion design is necessary for an entertainment robot. When we endow an entertainment robot personality, it gives a robot the consistency and the distinction of behavior. The purpose of this paper is to suggest a design process for constructing personality of an entertainment robot based on psychological types, and investigate user preferences for robot personalities according to the users' psychological types. Four temperaments derived from 16 personality types in a psychological type Indicator, MBTI(Myers Briggs Type Indicator), were applied to design the personality of an entertainment robot. The process is composed of four steps-concept design of an entertainment robot, situation scene design and perception device design, reaction design based on temperaments, and demonstration of robot temperaments in terms of reaction and via experiments.
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  • Heung Ryong WOO
    Article type: Article
    2005 Volume 52 Issue 4 Pages 53-62
    Published: November 30, 2005
    Released on J-STAGE: July 19, 2017
    JOURNAL FREE ACCESS
    The primary purpose of this study was to consider ways to strengthen creativity through enhancing mental diversity for collaborative problem solving. One of the effective ways an individual or a group can maximize creative potential is to find and remove the barriers to creative thinking. We hypothesized that idea generation is influenced by barriers, and that this has a close relationship with the type of brain dominance. Each BDP tends to have a preference for specific processing modes (skills). The creative idea generation process and the Synergistic Extrinsic Motivator for groups were reviewed. By identifying the BDPs, by surveying relationship between the skills and the BDPs, and by examining the blocks to idea generation, we found that there was a close relationship between the BDP and the skills. We also examined barriers to idea generation, and suggest an approach to mental diversity as a Synergistic Extrinsic Motivation (SEM).
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