Bulletin of Japanese Society for the Science of Design
Online ISSN : 2186-5221
Print ISSN : 0910-8173
ISSN-L : 0910-8173
Volume 57, Issue 4
Displaying 1-12 of 12 articles from this issue
  • Yasuko Suga
    Article type: Article
    2010 Volume 57 Issue 4 Pages 1-10
    Published: November 30, 2010
    Released on J-STAGE: June 24, 2017
    JOURNAL FREE ACCESS
    This article argues that Japonisme and modernism in inter-war Britain had a dual relation: Japonisme was a venue to introduce modernist elements in British interior design, and also, modernism worked as a shadow of Japanese representation in the time of growing political stress with Japan. It overviews the history of British reception of Japanese interior design, Ikebana and Bonsai. Then it discusses how the Japanese themselves began to describe the characteristics of Japanese green culture and interior design from the analysis of The Studio and Japanese display at international exhibitions. Finally, it reveals how the designs of Ikebana and Bonsai were applied to the Western visual culture, thus consuming the Japanese elements as a 'style'.
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  • Moli Hou, Kenta Ono, Makoto Watanabe
    Article type: Article
    2010 Volume 57 Issue 4 Pages 11-16
    Published: November 30, 2010
    Released on J-STAGE: June 24, 2017
    JOURNAL FREE ACCESS
    In China, the number of higher education institutes and students has increased rapidly in recent years. The promotion rate of senior secondary school graduates has also increased from 3.4% in 1990 to 23% in 2007. The purpose of this study is to investigate the curriculum content of industrial design department with ten universities by Quantification Theory. The results of this study are as follows: 1) China Central Academy of Fine Arts, Tongji University, and Jiangnan University are focused on technical curriculum of product design. 2) Guangzhou Academy of Fine Arts, Beijing Institute of Technology and Tsinghua University are focused on core curriculum. 3) Hunan University and Fudan University are focused on commercial curriculum. 4) Zhejiang University is focused on Kansei curriculum. Furthermore, it was found that creativity is important to design education in China.
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  • Moli Hou, Kenta Ono, Makoto Watanabe
    Article type: Article
    2010 Volume 57 Issue 4 Pages 17-24
    Published: November 30, 2010
    Released on J-STAGE: June 24, 2017
    JOURNAL FREE ACCESS
    The design education in Taiwan, in early post-war time, was influenced by design education from Japan and from the cooperation with the experts and scholars from U.S. and Europe. Nowadays the design educations in Japan and Taiwan are different. The purpose of this research is to investigate the curriculum contents of industrial design educations in Japan and Taiwan within 35 universities in Japan and within 30 universities (with 32 design departments) in Taiwan. The results of analysis revealed that design education in Japan is strongly influenced by marketing, management and the demand for various services, but the Taiwanese design education is still focused on technology and directly related with manufacturing processes.
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  • Shinsuke Ishibashi, Haruka Sogabe, Yoshitsugu Morita
    Article type: Article
    2010 Volume 57 Issue 4 Pages 25-34
    Published: November 30, 2010
    Released on J-STAGE: June 24, 2017
    JOURNAL FREE ACCESS
    The purpose of this research is to construct the design evaluation and diagnostic system because the gap of the evaluation between different user groups such as the designer provider, and end user in a public space is made visible, and it extracts potential needs. In this research, the evaluation experiment was conducted by using the space evaluation index and the evaluation approach constructed with the third manuscript, and the assessment data was collected and analyzed. A Japanese tourist and the South Korean tourist were made a testee in the evaluation experiment, and it evaluated it for the port and the station that is the main entrance of the two countries. One is the difference of how to feel to the regionality, and another one is the difference of the degree of interest to the universal design. Moreover, two or more common problems of the guide sign were able to be extracted. In addition, the design work by the student was done by using the result, and use to the concept plan and the idea development was tried.
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  • Hiroshi Yoshikawa
    Article type: Article
    2010 Volume 57 Issue 4 Pages 35-44
    Published: November 30, 2010
    Released on J-STAGE: June 24, 2017
    JOURNAL FREE ACCESS
    This study tries to construct effective regional image index in a general way. Firstly based on the fact that in commercial agglomerations, the total regional image is largely influenced by the sum of each shop's image, This paper measured the evaluation of each retail category image in terms of the index of 1 through 7 points (SD) answered by each correspondents. This each retail category image index in 3 regions correlate with each other well, thus they seem to have some sort of common feature. And in this paper it is able to construct a composite regional image index by aggregating each index. To check the effectiveness of this composite regional image index, it is proved that the evaluation frequency of mass-media about 'Nara-machi' is well explained by composite regional index in terms of regression.
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  • Shihomi Takahashi, Shinichi Koyama, Haruo Hibino
    Article type: Article
    2010 Volume 57 Issue 4 Pages 45-50
    Published: November 30, 2010
    Released on J-STAGE: June 24, 2017
    JOURNAL FREE ACCESS
    Large-sized electronic papers have been used for digital signage in the public space. Although the legibility and readability of the text on the electronic paper was examined in the previous studies, the studies were done with small-sized electronic papers such as an electronic book. In the present study, we compared readability of Japanese texts in the large electronic paper display with those in the paper and LCD, using visual search task and impression evaluation. Search speed and error rate did not differ significantly between the display media in the visual search experiment, and the impression evaluation did not show significant differences in the "easiness to read text" between the media. The results suggest that texts in the large-sized electronic paper can be as readable as LCD and paper, under appropriate conditions. In addition, the subjects experienced less dryness and flicker in the eyes with the electronic paper and paper than with LCD.
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  • Naomichi Torimiya
    Article type: Article
    2010 Volume 57 Issue 4 Pages 51-56
    Published: November 30, 2010
    Released on J-STAGE: June 24, 2017
    JOURNAL FREE ACCESS
    The method of the image formation when the concept in the design was constructed was considered with sexy as the theme. How to use "sexy" was investigated by using internet search. Next, it paid attention to the associative process of the idea, and the association form of a tree chart was made as a method of recording the associative process. And, after the word that had been obtained by chart had been arranged, the structure was understood by Quantification method of the third type and the cluster analysis. Moreover, the structural model was made by using the seen dependency relation for obtained figure, and the technique of the concept formation that gave priority to the idea process of association was tried. As a result, it has been understood that a center element of sexy is composed by "Charm", "Curve", "Flexible", "Shape", and "Beautiful".
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  • Shyh-Huei HWANG, Wei-Chen CHANG, Kiyoshi MIYAZAKI
    Article type: Article
    2010 Volume 57 Issue 4 Pages 57-66
    Published: November 30, 2010
    Released on J-STAGE: June 24, 2017
    JOURNAL FREE ACCESS
    The research based on aboriginal story aims to conduct teaching experiment for cultural product design. "Story mapping" helps design thinking during cultural product design to flexibly use local culture, and two concepts comprising design studies and anthropology are merged into the "Design Anthropology" which is preliminarily discussed as a basis for cultural product design. We explore "Design Anthropology" and "story mapping" as a process of design development which is a design activity relevant to exploration and communication. Cases of design teaching are applied to verify model for cultural product design. The study based on this concept establishes a user-centered design model assisted by designer to help development of cultural product as well as discusses human-oriented view in cultural product design to convey human-oriented care and touch heart with story design.
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  • Qing Quan Kong, Yuichi Fukukawa
    Article type: Article
    2010 Volume 57 Issue 4 Pages 67-76
    Published: November 30, 2010
    Released on J-STAGE: June 24, 2017
    JOURNAL FREE ACCESS
    At the beginning of the 20th century, the "Chinese Baroque", a traditional Chinese architecture with western influence, was actively constructed in China. Such style has attracted more attention than ever before, however, full-fledged investigations have been few and there is a need for more developed studies on the evaluation and preservation issues. By investigating the "Jingyu" Street of Daowai District in Harbin City where Chinese Baroque architecture is highly concentrated, this research clarifies four points: the problems in the approval process of Chinese Baroque construction in this district, the architectural characteristics, the present conditions, and preservation of these buildings.
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  • Kiminobu SATO, Naoto SUZUKI, Fumio TERAUCHI, Satoshi HACHIMA, Shinichi ...
    Article type: Article
    2010 Volume 57 Issue 4 Pages 77-86
    Published: November 30, 2010
    Released on J-STAGE: June 24, 2017
    JOURNAL FREE ACCESS
    When designing a living aims to enhance regional values through the employment of cultural resources and local indigenous resources (i.e., the local population, environment etc.), its sustainability should not be assessed in economic terms. Rather, it should be assessed through various social perspectives and reviewed from various macro perspectives as well as from micro design functions, which are closely related to cultural elements. Besides these perspectives, the nature and magnitude of the design goal should be integral criteria in the critical assessment of the rationality of the proposed "designing a living" program. The Integrated Design Engineering Project (IDEP) 2010 implemented by Chiba University in Isumi, Chiba Prefecture intends to show that the living conditions of a particular locale or region can be improved through the activation of positive social linkages and exchanges within the local population. This paper analyzes the sustainability of this idea from three dimensions and lays down specific evaluation guidelines. Evaluation for designing a living is a critical activity and is an integral function of hometown designers in their task of reinvigorating specific places. Learning the various features of evaluation is an indispensable skill that should be nurtured by a hometown designer.
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  • Hitomi Nakamura, Akiko Higa, Keiji Sato, Toshio Mitsuhashi
    Article type: Article
    2010 Volume 57 Issue 4 Pages 87-94
    Published: November 30, 2010
    Released on J-STAGE: June 24, 2017
    JOURNAL FREE ACCESS
    This research examined the activities of Kyoto Municipal Industrial Research Institute during the Taisho and Showa periods by comparing with similar institutes of other prefectures, examining the relevant documents and conducting interviews. The findings of this research are as follows: (1) In order to enlarge export share, the institute worked under the concept of improving the quality and design of industrial products based on the scientific methods. (2) The activities of production contributed to express the said concept and transmit new technologies and contemporary design to manufacturers in a plain way. (3) The institute contained plenty of leading researchers and craftsmen. Utilizing this advantage, the institute adopted the method of Sougo-Kogei, crafts made from more than one material, which was an experimental activity. (4) The institute played a role in promoting the development of the craft industry in Kyoto City through the establishment of the Research Association of Sougo-Kogei, which encouraged cooperation between the institute and local craftsmen and manufacturers.
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  • Kun-Fan Lin, Pei-Hsin Hsieh
    Article type: Article
    2010 Volume 57 Issue 4 Pages 95-104
    Published: November 30, 2010
    Released on J-STAGE: June 24, 2017
    JOURNAL FREE ACCESS
    Jiao Ban Shan International Sculptural Park is the first exemplar in Taiwan development of creating international public art in different cities. By studying genius loci, or the 'spirits of a place', created by the public art in this Park. We will use confirmatory factory analysis and interviewing methods to explore the relations between people, objects, and space so as to understand and exercise local characteristics. In addition, the aspects of 'natural environment' and 'human cultural environment' plus the four facets of 'sky, earth, mortals and divinities', were discussed to examine the correlation between the environment and the sculptures in the park. Study result confirmed that Jiao Ban Shan provides an excellent model for how Taiwan can not only promote itself by establishing sites of international public art, but can also promote the sustainable development of regional culture in the future by using public art to convey the genius loci of certain places.
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