This research aims were to develop an educational game for STEM learning and to implement in science Indonesia curriculum for middle school. The methodology used in this study was the research and development (R and D) using Borg & Gall (1979) model. The stages of the research were: Definition, development, and validation. The result from this research that educational game was called BANA (Baluran National Park) game had good categories. The Banna Game could be implemented in 7th grade Science Indonesian curriculum to study ecosystem.
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