The Japanese Journal of Psychonomic Science
Online ISSN : 2188-7977
Print ISSN : 0287-7651
ISSN-L : 0287-7651
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Displaying 1-9 of 9 articles from this issue
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Forum: Experimental psychology studies using artificial intelligence
  • [in Japanese], [in Japanese]
    2025 Volume 43 Issue 2 Pages 122
    Published: March 31, 2025
    Released on J-STAGE: June 18, 2025
    JOURNAL FREE ACCESS
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  • Ryusuke Hayashi
    2025 Volume 43 Issue 2 Pages 123-128
    Published: March 31, 2025
    Released on J-STAGE: June 18, 2025
    JOURNAL FREE ACCESS

    When humanoid characters appear partially similar to humans, they often evoke a sense of eeriness rather than a favorable feeling, a phenomenon known as the ‘Uncanny Valley’ effect. In this study, we tested whether a state-of-the-art AI model, which performs at a human level in image evaluation tasks, also demonstrates the Uncanny Valley effect. We input various human-like images that gradually morphed between ‘human face images’ and ‘images of other objects’ into a CLIP model trained to associate images with text. We then analyzed the words the model tended to associate with each image. The results showed that the AI associated the ‘intermediate morphing images,’ where cognitive cues are most conflicted, with negative words related to ‘eeriness,’ demonstrating a similar Uncanny Valley effect as observed in humans. Using AI as a model for human perceptual and cognitive processing in experimental psychology research is a promising approach to examine the general tendencies in human image evaluation and can help narrow the parameters included in human experiments.

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  • Hidehiko Komatsu, Kyohei Ueda, Eiji Watanabe
    2025 Volume 43 Issue 2 Pages 129-134
    Published: March 31, 2025
    Released on J-STAGE: June 18, 2025
    JOURNAL FREE ACCESS

    Large Language Models (LLMs), which learn vast amounts of knowledge and generate sentences that are indistinguishable from human sentences, may be useful as a new platform for psychological experiments. We conducted an experiment in which GPT-3 was asked to name basic colors associated with alphabets and numbers, and found that the frequency of basic color names answered had a high similarity to humans. Next, in an attempt to investigate how GPT generates color names, we conducted a test in which the color names were asked directly without using characters. As a result, we found that GPT-3 has a unique pattern of association between characters and color names, and this pattern is similar to that of humans. Furthermore, by combining the results of questions that ask for characters from color names, we were able to express the behavior of GPT-3 to some extent as a combination of random variables for color names and characters. These results indicate the possibility that advanced LLMs can be used as substitutes for human subjects in psychological experiments, and that analyzing the answers of LLMs may provide new understanding of the mechanism of human behavior in the same problem.

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  • Hiro Taiyo Hamada
    2025 Volume 43 Issue 2 Pages 135-141
    Published: March 31, 2025
    Released on J-STAGE: June 18, 2025
    JOURNAL FREE ACCESS

    This paper examines why neuroscientists in the 2020s are using large language models rather than brains as research subjects, from temporal, systemic, and career-oriented perspectives. First, we reviewed the evolution of neuroscience into big science and the development of integrated data platforms since the 2010s. Next, as a new movement, we discussed the emergence of representation alignment and NeuroAI, which use pre-trained DNNs including large language models as research targets and platform. Furthermore, we introduced our research on quantifying psychological constructs using language models and discussed its significance as analytical platform of psychological constructs. Through this, we explore the potential of pre-trained DNN as a new research method in neuroscience and consider the career turning point faced by early-career (neuro)scientists.

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Reports
  • Junji Watanabe, Masami Ikeda, Yuki Kubota, Kiyoshi Suganuma, Michiteru ...
    2025 Volume 43 Issue 2 Pages 150-160
    Published: March 31, 2025
    Released on J-STAGE: June 18, 2025
    JOURNAL FREE ACCESS

    Since 2012, researchers from various fields, mainly psychology, but also education, virtual reality, and media art, have gathered in the Research Committee for the Development of “Experiment Packages for the Mind” in order to respond to societal demands such as the promotion of science education and the improvement of lifelong learning. The project has been developing and operating media workshops for teaching psychological phenomena through the effective use of experiential teaching materials and their dissemination. We are also discussing how we can contribute to the introduction of psychology in secondary education from 2023. In this satellite symposium, we discussed the latest topics and issues, including metaverse and media arts in science communication with children, and the relationship between education and science communication.

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