In recent years, various attempts have been made to create immersive experiences by combining electric wheelchairs, used as motion platforms (MP), with Virtual Reality (VR) visuals presented through Head Mounted Displays (HMDs). However, due to constraints posed by the size of the physical space and safety considerations, it is challenging to directly map the movement and speed of the virtual space in VR to the physical space. Therefore, designing a more immersive VR experience requires appropriately designing the VR ride’s trajectory, considering the speed and safety constraints of the physical space and the MP. This study focuses on the teacup ride, a classic amusement park attraction, as the VR experience to be provided. We investigated the trajectory for constructing a VR ride that combines HMDs and electric wheelchairs. We compared and evaluated nine different wheelchair trajectories by altering the translational and rotational speeds in the VR visuals by factors of 1, 0.5, and 0.The results suggest that the wheelchair trajectory, which incorporates the rotational speed present in the teacup VR visuals, does not significantly diminish passengers’ consistency evaluations even when the translational speed is reduced.
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