This study investigates the design and evaluation of interactive walking experiences using spatial augmented reality (SAR) with mobile robots. While conventional SAR systems are often constrained by fixed projectors, our approach employs Projectoroids, projector-equipped mobile robots that dynamically augment physical environments. We developed a SAR game prototype, SpatialPacman, inspired by classic arcade gameplay, to explore how mobile SAR can enhance embodied interaction. Through controlled user studies, we examined participants’ walking behavior and subjective experience. Results indicate that mobile SAR not only maintains user engagement but also expands the scale and flexibility of interaction beyond the limits of stationary systems. The findings contribute to the growing field of embodied human-robot interaction by demonstrating how mobile projection can create immersive, adaptable, and playful spatial experiences.
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