A hypothesis that writers of juvenile literature derive much of their creative ideas from the primary landscape in memory or the image of their own childhood play environment was tested through a questionnaire survey of 286 writers and 18 interviews. Nature, hideout, and anarchy spaces were particularly influential on their works. "Separators" and "guides" which include blind paths, individuals or entities to serve as a guide, and directional signs are the elements that stimulate children's travel from the real world to the imaginary one in fantasy works.
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