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  • 今給黎 隆
    画像電子学会誌
    2010年 39 巻 6 号 842-844
    発行日: 2010/11/25
    公開日: 2012/03/01
    ジャーナル フリー
  • 坂口 嘉之, 今尾 公二
    計測と制御
    2008年 47 巻 1 号 52-56
    発行日: 2008/01/10
    公開日: 2022/12/09
    ジャーナル フリー
  • 周辺環境及び外装材の違いに着目して
    崔 峰云, 宮森 秀志, 小﨑 美希, 平手 小太郎
    日本建築学会環境系論文集
    2021年 86 巻 786 号 758-766
    発行日: 2021/08/30
    公開日: 2021/08/30
    ジャーナル フリー

     Various studies have been conducted on the factors that influence the oppressiveness, but they cannot be said to be sufficiently quantified. Moreover, these have not been analyzed from the viewpoint of spaciousness. Therefore, in this study, we will quantitatively evaluate how the oppressiveness and the spaciousness change when the height of the surrounding building and the exterior of the target building are changed with respect to the target building. Two experiments were conducted. In both experiments, images prepared in advance were presented to the subjects in VR, and evaluation was performed using the rating scale method and the ME method.

     In Experiment 1, three types of surrounding environment, super high-rise, high-rise, and semi-high-rise, was combined with eight types of exterior materials; standards, roadside trees, wall greening, advertisements, light colors, dark colors, mirror glass, and unevenness. 24 In total images was evaluated. In Experiment 2, in addition to 7 types of combinations of the target building and the surrounding environment, 5 types of exterior materials with different colors (medium light color, medium dark color, red, yellow red, yellow), a total of 12 images were evaluated. The following findings was obtained by analyzing the evaluation results.

    ・ The oppressiveness received from a single building is hardly affected by the surrounding environment. It can be explained by the shape of the target building.

    ・ We analyzed the effects of various exterior materials on the oppressiveness and the spaciousness, and the coefficient of weight is calculated.

    ・ The cityscape evaluation of the oppressiveness and the spaciousness will begin to change significantly when the height of the target building exceeds 60 m.

    ・ From this study, it was found that the color weighting coefficient can be expressed by a function of lightness, and we calculated a formula to predict the color weighting factor.

    ・ The group of conversion tolerance of each exterior material was calculated. As a result, the conversion oppressiveness tolerance limit value is 65%, and the conversion spaciousness assurance limit value is 73%.

     Comparing the results of the previous study with the results of this study, the tolerance or range of the previous study and the conversion tolerance of this study are very close, showing that the conversion tolerance proposed by this study is valid.

  • 三ッ峰 秀樹, 深谷 崇史, 山内 結子
    映像情報メディア学会誌
    2005年 59 巻 7 号 1059-1066
    発行日: 2005/07/01
    公開日: 2011/08/17
    ジャーナル フリー
    The composite images in virtual studios as used by broadcast stations require that unnatural sensations be minimized real time characteristics be maintained. If the lighting conditions of captured images do not match those of computer graphics (CG), however, the composite image will appear unnatural to viewers. In response to this problem, we used projectors to reproduce the CG lighting environment in real space with the aim of reducing this unnatural feeling caused by unmatched lighting conditions. At the same time, chroma keying, the conventional video composite technique, does not allow for the setting of any lighting conditions on the real space side, thereby preventing the proposed light big reproduction technique from being applied to a virtual studio. For this reason, we developed a new video composite technique. The technique that uses transmission retro reflective material, an infrared camera placed at a conjugate position with respect to a color camera, and infrared lighting to remove the constraint conditions associated with the chroma key technique. In this paper, we formally propose this new technique and demonstrate its effectiveness.
  • 角田 直嵩, 尾﨑 平, 窪田 諭, 檀 寛成, 安室 喜弘
    土木学会論文集
    2023年 79 巻 22 号 論文ID: 22-22016
    発行日: 2023年
    公開日: 2023/03/28
    ジャーナル フリー

     近年,地球温暖化による気温上昇や,ヒートアイランド現象によって熱中症患者数並びに死亡者数が増加している.環境条件による熱中症の起こりやすさを事前に判断するために開発された暑さ指数は,熱中症リスクを数値化するという点で市民への意識付けに有効であり,環境省は都市圏単位で暑さ指数をWeb上で公開している.しかし,身の回りの屋外の生活環境や作業環境において,市民が局所的な暑さ指数を知る機会はない.同じ暑熱環境下でも,日向と日陰でのリスクの違いや分布および,時刻による変化がわかれば,行動や作業の計画も立てやすい.本研究では,3Dデータ化した現場の空間に対して日照条件を計算し,さらにグローバルイルミネーションによる陰影をレンダリングしたCGをもとに暑さ指数をピクセル単位で推定する.ゲームエンジンを援用した実装により,時々刻々と変化する暑熱環境に対してリアルタイムに暑さ指数分布を可視化するシステムを開発した.

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