This study analyzed the expression techniques used in animation and found the possibility of developing them into architectural introduction CG. The analysis revealed the following three findings.
1. Typified six types of expressive techniques, “First person view type”, “Second person view type”, “Mirror image type”, “Time lapse type”, “Bokeh practical used type” and “Free floating type.”
2. “Bokeh practical used type” is used very frequently, indicating that it is a very common type of expression techniques for 3DCG animation.
3. Three expression techniques that cannot be typified were considered and proposed for use in the architectural field.
抄録全体を表示