As a display for displaying three-dimensional VR objects in large spaces such as a public space, we have proposed "Controllable particle display" that controls the position and blinking patterns of particles to yield a visual representation and the representation to touch these particles. Also, as a "Controllable particle display", we have proposed a system of using water drops. In this system, VR objects are represented by projecting images upward onto falling water drops designed to form a plane surface, depending on the positions of the water drops. However, this method has a problem in growing the size of display area in terms of the brightness and refresh rate. In this paper, we propose a method by which images are projected onto falling water drops at an angle, and users observe the VR objects from in front of a projector. Based on this method, we implemented a prototype system whose display area was 112mm×238mm×1000mm, and demonstrated the effectiveness of proposed method.
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