The expectation for Blockchain technology has been continued, although its social implementation has not so widely progressing yet. Blockchain is thought as a general-purpose technology, it has been expanded with being subdivided. Art market is expecting especially for the robustness in falsify in characteristics of Blockchain technology. They hope its early implementation in the art market and activation of the market.
The aim of this study is to demonstrate the transformations of socio-economic systems that orig- inated from technologies. For instance, media and content industries can be conceptually explained as socio-economic complex systems that were constructed from technologies, rules, institutions, markets, and culture. Accordingly, this paper identifies these constituents and patterns of the systems in the abovementioned industries. These industries developed after the inventions of reproduction technol- ogies, and technological characteristics have contributed to the development of certain standardized patterns for these industries, such as content reproductions and the copyright business. Defining such patterns would help in conducting quantitative analyses regarding micro structural changes within the systems. The patterns would be transformed if the dominant technologies of the systems would change. The whole system is emergent and indecomposable; therefore, each element of the system is indicated conceptually in this paper. This approach would contribute as an explanation for the transformation of the whole complex system both deductively and empirically.
The aim of this paper is to indicate that structure of recording industry based on analogue sound recording technology has transformed as a consequence of digitization, a technological innovation. In this study, it is considered that digitization in sound recording technology has formed two paths: the one is a way to strengthen existing market of recording industry and to form prosperity, the other is a way to expand Do-It-Yourself music production and “prosumer” related with diffusion of computer, ICT and the like. Both paths of digitization have been accelerating in the mid-1990s. In the latter half of 1990s, digitization in music creation has enabled to reduce production cost and to integrate industrial organizations: record production, artist management, and music publishing. It used to be reasonable for music companies to divide and assign property rights of their music into mass media companies, and each music copyright used to be joint-ownership in many cases.
“The fourth step” of recording industry evolution is shown as mixed situation with both digitization paths. This study relies on the evolutionary model developed by Kabashima (2009) that explains transformations of content industry. Furthermore, this research attempts to improve on the model. “The fourth step” is added to the three steps of the content industry’s evolutionary theory shown by previous study. “The fourth step” of recording industry is characterized by things as follows: partial integration in industrial organization, creation by consumers, and shift of platform. It is suggested that digitization has led the change of recording industry system since around 1995 in this study. Thus, it is possible to perceive dynamics of recording industry by indicating “the fourth step” of the evolutionary model.