This paper describes the progress of visualization based on virtual reality (VR) technology and its application
to pre- and post-processing for large scale 3-D computations. The binocular parallax is employed for the
visualization by stereo view. The visualization based on VR is employed to evaluate the quality of shape
model, mesh, and the three dimensional computational results. The mesh correction system in VR space is
also developed for the application to pre-processing.
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