Proceedings of the Annual Conference of the Institute of Image Electronics Engineers of Japan
Online ISSN : 2436-4398
Print ISSN : 2436-4371
Media Computing Symposium in Nagano 2005 - Proceedings of the 33rd Annual Conference of the Institute of Image Electronics Engineers of Japan -
Session ID : 05-68
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Invited Lectures
Real-Time Image-Based Rendering System Based on Probability Mapping Method
*Yutaka KUNITA
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Abstract

We propose an image-based rendering method called "layered probability mapping." The algorithm requires modest computer power, but produces high-quality output images even from textureless or noisy input images. Thus, real-time applications such as immersive teleconferencing and live broadcasting are promising areas of use. The key idea is layered probability map (LPM) representation using a set of two-dimensional probabilistic functions. This accommodates ambiguities regarding object depth.To test the feasibility of this method, we developed a prototype system with nine synchronized cameras and a thirteen-PC cluster. By calculating the algorithm in parallel, stable 7.5-fps image generation has been achieved without any off-line procedures between the image capture and display.

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© 2005 The Institute of Image Electronics Engineers of Japan
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