Host: The Institute of Image Electronics Engineers of Japan
Co-host: Toho University, Tokyo Denki University, Nihon University, Chiba Institute of Technology, Information Processing Society of Japan
In this paper we propose the hair motion reproduction method for cartoon hair. Our method is capturing a motion data from hair motions by nature phenomenon, such as winds, in an existing cel animation, and then creating the "Anime-like" hair motion model by using physical equations that is estimated by the captured motion data. That is, this method enables users to apply an "Anime-like" hair motion to another character as if it exists in the same scene as reference animation.