Proceedings of the Annual Conference of the Institute of Image Electronics Engineers of Japan
Online ISSN : 2436-4398
Print ISSN : 2436-4371
Proceedings of Visual Computing / Graphics and CAD Joint Symposium 2006
Session ID : 06-42
Conference information

12:00-14:00 Poster Session Chair: Norimasa YOSHIDA, Nihon University
Real-Time Visualization of 2D Numerical Simulation on GPU
*Masashi SHIMIZUHidetoshi ANDOKoji TORIYAMAKoichi ICHIMIYA
Author information
CONFERENCE PROCEEDINGS FREE ACCESS

Details
Abstract
In this paper, we propose methods for real-time visualization of 2D numerical simulation on GPU. A scalar field is visualized with a distribution map and a contour line map, and a vector field is visualized with arrows and particles. To real-time visualization of arrows, we propose the new technique having used Vertex Texture Fetch (VTF). A vector value is fetched by VTF from simulation results to the polygon prepared beforehand. The coordinates of a polygon are transformed based on it, and the arrow texture is mapped on a polygon. Thus, an arrow can be drawn on real-time.
Content from these authors
© 2006 The Institute of Image Electronics Engineers of Japan
Previous article Next article
feedback
Top