Abstract
Perspective projection distortion is exaggerated according to the feature of the rendering objects in hand drawings. We call such a projection nonperspective projection. It is necessary to project each local part of rendering objects by different camera in the nonperspective projection, so that, we use camera parameter field in 3D space as a data structure realizing such a projection. Furthermore, we present a method for editing the camera parameter field through appearances of objects on screen. As an application of the nonperspective projection, we demonstrate an example for fitting a 3D scene to hand drawing.