Abstract
In this paper, we propose two methods for real-time visualization of 3D numerical simulation on GPU. The first is a method of using 3D particles. 3D particles are advected by the velocity field, and deformed according to the velocity field at the position of 3D particles. The other, arrow-polygons are put on a fixed position, and deformed according to the velocity field at the positions. The two proposed methods do not need processing by CPU. Instead most of the processes of them are performed on GPU. As a result, a real-time visualization of 3D numerical simulation has been achieved.