Abstract
The CG technology for more realistically representing the natural scenery is becoming an increasingly important theme. Moss is one of the essential components of Japanese gardens. Most people may be impressed with the Japanese garden whose ground and stonework, e.g. garden lanterns, are tastefully covered by moss. In this paper, we propose the method to take into account the environmental features for the growth simulation of moss by mainly simulating the wind flow. Those features include the waterside, the ground shape and other components' shapes. In our proposed method, the local distribution of temperature, humidity and wind velocity influenced by the environmental features are estimated by employing the particle-based wind flow simulation, and used for the growth simulation of moss.