The Journal of the Society for Art and Science
Online ISSN : 1347-2267
ISSN-L : 1347-2267
Papers for Special Issues "2004 NICOGRAPH International & NICOGRAPH Spring"
Storoke-based Suibokuga-Like Rendering for Three-Dimensional Geometric Models
Ten and Shun Touches
Youetsu SATOTadahiro FUJIMOTOKazunobu MURAOKANorishige CHIBA
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2004 Volume 3 Issue 4 Pages 224-234

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Abstract

Non-photorealistic rendering has become an important research topics in computer graphics in recent years. We have previously proposed a non-photorealistic rendering method to generate Suibokuga-like images of trees. This method was suitable only for representing trees in Mokkotsuho paintings because the images were generated from three-dimensional skeleton data. In this paper, we propose a method to generate Suibokuga-like images of arbitrary objects from three-dimensional geometric models, such as polygonal models. The proposed method realizes Kou, Ten, and Shun brush stroke techniques for creating Sensenbyoho paintings, which are a typical Suibokuga style for representing landscapes. Moreover, the images can be generated from arbitrary viewpoints and light source information. The ability of this method is demonstrated by showing various example.

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© 2004 Youetsu SATO, Tadahiro FUJIMOTO, Kazunobu MURAOKA and Norishige CHIBA
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