Abstract
Studies have attested to the potential of both immersive and non-immersive virtual reality environments in the health and medical field. However, side effects of using an immersive virtual reality environment such as those utilizing head mounted displays have been reported. The aim of this paper is to conduct a preliminary investigation into the EEG features of both immersive and non-immersive virtual reality environments. Results show distinct differences in the power magnitudes as well as in the power distributions between these two virtual reality environments.