Proceedings of Annual Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-6480
11th Annual Conference
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Interactive session
A Qualitative Survey Analysis on Motivation to Continue Playing in Digital Games
*Michitaka NAKAI*Masanobu ENDOH
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CONFERENCE PROCEEDINGS OPEN ACCESS

Pages 133-136

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Abstract
Players start playing games they are interested in, and this motivates them to continue playing. However, the style of play in Japan is unique, and the motivating factors are likely to be diverse. Therefore, we conducted a qualitative survey on the sources of motivation. As a result, we found factors that have not been identified in existing research, and the factors classified as “immersion” are subdivided.
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