Proceedings of Annual Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-6480
12th Annual Conference
Session ID : I-11
Conference information

Interactive session
A Prototype Development of Adventure Game for Understanding and Utilization of Disaster Mitigation Information
*Taisei Kondo*Shogo Nagamitsu*Masakazu Furuichi
Author information
CONFERENCE PROCEEDINGS OPEN ACCESS

Details
Abstract

In a severe disaster such as flood caused by heavy rain, people are required to refer to Disaster Mitigation Information in order to make their quick decisions for early evacuation. In addition to Evacuation Information such as evacuation orders, the content and expression of Disaster Mitigation Information has been changed in Japan, however, the understandings of those information by Japanese are insufficient. In this study, we developed a prototype of an adventure game based on the flood disaster in Nagano City caused by Hagibis Typhoon in 2019. This game is to help players to understand what kind of Disaster Mitigation Information is available and to be able to collect it by themselves, and of promoting the use of it through the experience of making evacuation decisions.

Content from these authors
© DiGRA JAPAN
Previous article Next article
feedback
Top