Proceedings of Annual Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-6480
12th Annual Conference
Session ID : 4-3
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Game and society ( session 4 )
Development of a Novel Game with a Theme of Death
Focus on the Immersive Nature of the Online Experience
*Josuke NAGAI*Hironori SAKAI
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CONFERENCE PROCEEDINGS OPEN ACCESS

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Abstract
As we enter the coming society 5.0 (super-smart society), young people need to cultivate a mind that looks at life and death more than ever before. In the same way, it has been reported overseas that games with death and loss at the core of their narratives may be useful for "Death-education" for young people, as they can develop a sense of life and death from the death represented in plays and movies without experiencing death. In this study, we developed and implemented a novel game with the theme of "death. In this study, we developed and implemented a novel game on the theme of death. In this presentation, I will report on the developed game "Fatal Encounter and Farewell" and the impressions of the players.
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