Proceedings of Annual Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-6480
13th Annual Conference
Session ID : 7-3
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Gamification and Serious game 2 ( Oral session 7 )
Relationship Between User Types and Preferences for Game Design Elements on Gamification among University Students
*Masakatsu KURODA*Masanori FUKUI
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Abstract
To gain basic knowledge about the use of gamification in higher education, we conducted a questionnaire survey of university students regarding user types of gamification and their preferences for various game design elements. The results suggest that there may be a relationship between some user types and game design elements, such as a positive correlation between a user type motivated by altruistic purposes (Philanthropist) and game design elements such as "being able to take care of and help others in learning activities. The results suggest that there may be a relationship between some user types and game design elements.
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