Host: Digital Game Research Association JAPAN
Name : 14th Annual Conference
Number : 14
Location : [in Japanese]
Date : February 23, 2024 - February 25, 2024
This paper investigates a spectator support method for First Person Shooter (FPS) focusing on area advantage. Previous studies have shown that spectators require information of area advantage during FPS Games spectating. However, Previous interfaces do not provide much information of area advantage for spectators. Therefore, this paper visualize area held by teams, abilities used in the area, and entering the area. Spectators can realize new tactical move by the visualization. This paper compares a support method by expanded the mini-map with it by list added information of area advantage through evaluation experiments.