Proceedings of Annual Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-6480
14th Annual Conference
Session ID : In-16
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Interactive session 4
The Design of Luck in Digital Games
- Creating a Digital Game Using Dice as an Input Device -
*CAI Jinwei*Shuji WATANABE
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CONFERENCE PROCEEDINGS OPEN ACCESS

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Abstract
Play relying on luck has existed in various forms since ancient times, influencing people's lives alongside societal advancements. However, in the era of digital games, the element of luck can be designed in a concealed manner for players through the randomness generated by computers. This study proposes a digital game that leverages the amusement of ”playing luck” and explores the possibilities of its design, considering the differences in the perception of luck between the digital and real worlds.
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© 2024 Digital Research Association JAPAN

この記事はクリエイティブ・コモンズ [表示 4.0 国際]ライセンスの下に提供されています。
https://creativecommons.org/licenses/by/4.0/deed.ja
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