Proceedings of Annual Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-6480
14th Annual Conference
Session ID : 5-1
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A Match Review Interface Based on Player’s Gunfight Skills During Combat in FPS
*Kyosuke KOBAYASHI*Atsuya SAKAI*Tomoki KAJINAMI
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CONFERENCE PROCEEDINGS OPEN ACCESS

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Abstract

We propose a match review interface based on individual gunfight skills for team FPS games. To win a match, individual skills during gunfight are importance skills, however previous match review interfaces do not consider the skills. Therefore, we calculate the risk of gunfight based on three factors related to proficiency of individual skills: number of enemies, distance between the enemy and the crosshair, and combat time. Proposed interface visualizes these factors. We perform subject experiments and show the effectiveness of the proposed interface.

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© 2024 Digital Research Association JAPAN
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