Proceedings of Annual Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-6480
15th Annual Conference
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Evaluation of the Effectiveness of a Reversi Teaching Method Displaying the Opponent's Intention
*Kaiyang ZHANG*Takashi IMAGIRE
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CONFERENCE PROCEEDINGS OPEN ACCESS

Pages 206-209

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Abstract
This study evaluates the effectiveness of a Reversi teaching method proposed at the 14th Annual Conference of the Digital Games Research Association Japan (DiGRA JAPAN). The ability to select optimal moves and the thinking time for each move were compared between groups with and without instructional support, using AI matches and Reversi-related puzzles. The findings revealed that while the proposed method did not enhance the ability to select optimal moves, it contributed to fostering prolonged and deliberate contemplation during gameplay.
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© 2025 Digital Research Association JAPAN

この記事はクリエイティブ・コモンズ [表示 4.0 国際]ライセンスの下に提供されています。
https://creativecommons.org/licenses/by/4.0/deed.ja
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